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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /dmserializers/importsfmv8.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'dmserializers/importsfmv8.cpp')
-rw-r--r--dmserializers/importsfmv8.cpp139
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diff --git a/dmserializers/importsfmv8.cpp b/dmserializers/importsfmv8.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#include "dmserializers.h"
+#include "dmebaseimporter.h"
+#include "datamodel/idatamodel.h"
+#include "datamodel/dmelement.h"
+#include "tier1/KeyValues.h"
+#include "tier1/utlbuffer.h"
+#include "tier1/utlmap.h"
+#include <limits.h>
+
+
+//-----------------------------------------------------------------------------
+// Format converter
+//-----------------------------------------------------------------------------
+class CImportSFMV8 : public CSFMBaseImporter
+{
+ typedef CSFMBaseImporter BaseClass;
+public:
+ CImportSFMV8( const char *formatName, const char *nextFormatName );
+
+private:
+ virtual bool DoFixup( CDmElement *pSourceRoot );
+
+
+ void FixupElement( CDmElement *pElement );
+ // Fixes up all elements
+ void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
+};
+
+
+//-----------------------------------------------------------------------------
+// Singleton instance
+//-----------------------------------------------------------------------------
+static CImportSFMV8 s_ImportSFMV8( "sfm_v8", "sfm_v9" );
+
+void InstallSFMV8Importer( IDataModel *pFactory )
+{
+ pFactory->AddLegacyUpdater( &s_ImportSFMV8 );
+}
+
+
+//-----------------------------------------------------------------------------
+// Constructor
+//-----------------------------------------------------------------------------
+CImportSFMV8::CImportSFMV8( const char *formatName, const char *nextFormatName ) :
+ BaseClass( formatName, nextFormatName )
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Fixes up all elements
+//-----------------------------------------------------------------------------
+void CImportSFMV8::FixupElement( CDmElement *pElement )
+{
+ if ( !pElement )
+ return;
+
+ const char *pType = pElement->GetTypeString();
+
+ if ( !V_stricmp( pType, "DmeAnimationSet" ) )
+ {
+ // Remove 'midpoint' from all controls, and
+ // Add 'defaultBalance' and 'defaultMultilevel' to all non-transform controls
+ CDmrElementArray<> srcControls( pElement, "controls" );
+ if ( srcControls.IsValid() )
+ {
+ int nCount = srcControls.Count();
+ for ( int i = 0; i < nCount; ++i )
+ {
+ CDmElement *pControl = srcControls[i];
+ if ( pControl )
+ {
+ if ( !pControl->GetValue<bool>( "transform" ) )
+ {
+ pControl->InitValue( "defaultBalance", 0.5f );
+ pControl->InitValue( "defaultMultilevel", 0.5f );
+ pControl->RemoveAttribute( "midpoint" );
+ }
+ }
+ }
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Fixes up all elements
+//-----------------------------------------------------------------------------
+void CImportSFMV8::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
+{
+ if ( !pElement )
+ return;
+
+ if ( list.Find( pElement ) != list.InvalidIndex() )
+ return;
+
+ list.Insert( pElement );
+
+ // Descend to bottom of tree, then do fixup coming back up the tree
+ for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
+ {
+ if ( pAttribute->GetType() == AT_ELEMENT )
+ {
+ CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
+ BuildList( pElementAt, list );
+ continue;
+ }
+
+ if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
+ {
+ CDmrElementArray<> array( pAttribute );
+ int nCount = array.Count();
+ for ( int i = 0; i < nCount; ++i )
+ {
+ CDmElement *pChild = array[ i ];
+ BuildList( pChild, list );
+ }
+ continue;
+ }
+ }
+}
+
+bool CImportSFMV8::DoFixup( CDmElement *pSourceRoot )
+{
+ CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
+ BuildList( pSourceRoot, fixlist );
+ for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
+ {
+ // Search and replace in the entire tree!
+ FixupElement( fixlist[ i ] );
+ }
+ return true;
+}