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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /devtools/tagbuild
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'devtools/tagbuild')
-rw-r--r--devtools/tagbuild/StdAfx.cpp15
-rw-r--r--devtools/tagbuild/StdAfx.h26
-rw-r--r--devtools/tagbuild/tagbuild.cpp180
-rw-r--r--devtools/tagbuild/tagbuild.vpc49
4 files changed, 270 insertions, 0 deletions
diff --git a/devtools/tagbuild/StdAfx.cpp b/devtools/tagbuild/StdAfx.cpp
new file mode 100644
index 0000000..d9360a8
--- /dev/null
+++ b/devtools/tagbuild/StdAfx.cpp
@@ -0,0 +1,15 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// stdafx.cpp : source file that includes just the standard includes
+// tagbuild.pch will be the pre-compiled header
+// stdafx.obj will contain the pre-compiled type information
+
+#include "stdafx.h"
+
+// TODO: reference any additional headers you need in STDAFX.H
+// and not in this file
diff --git a/devtools/tagbuild/StdAfx.h b/devtools/tagbuild/StdAfx.h
new file mode 100644
index 0000000..8b6ae51
--- /dev/null
+++ b/devtools/tagbuild/StdAfx.h
@@ -0,0 +1,26 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#if !defined(AFX_STDAFX_H__BC019BF6_D3B1_4EA1_AA0E_044EEC919C6D__INCLUDED_)
+#define AFX_STDAFX_H__BC019BF6_D3B1_4EA1_AA0E_044EEC919C6D__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+
+// TODO: reference additional headers your program requires here
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_STDAFX_H__BC019BF6_D3B1_4EA1_AA0E_044EEC919C6D__INCLUDED_)
diff --git a/devtools/tagbuild/tagbuild.cpp b/devtools/tagbuild/tagbuild.cpp
new file mode 100644
index 0000000..600a6cb
--- /dev/null
+++ b/devtools/tagbuild/tagbuild.cpp
@@ -0,0 +1,180 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// tagbuild.cpp : Defines the entry point for the console application.
+//
+
+#include "stdafx.h"
+#include <stdio.h>
+#include <process.h>
+#include <string.h>
+#include "interface.h"
+#include "imysqlwrapper.h"
+
+const char *search = "VLV_INTERNAL ";
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void printusage( void )
+{
+ printf( "usage: tagbuild engine.dll buildid <hostname database username password>\n" );
+
+ // Exit app
+ exit( 1 );
+}
+
+int main(int argc, char* argv[])
+{
+ if ( argc != 3 && argc != 7 )
+ {
+ printusage();
+ }
+
+ int idlen = strlen( argv[ 2 ] );
+
+ if ( idlen > 32 )
+ {
+ printf( "id string '%s' is %i long, 32 is max\n", argv[ 2 ], idlen );
+ printusage();
+ }
+
+ // Open for reading and writing
+ FILE *fp = fopen( argv[ 1 ], "r+" );
+ if ( !fp )
+ {
+ printf( "unable to open %s\n", argv[ 1 ] );
+ exit( 1 );
+ }
+
+ fseek( fp, 0, SEEK_END );
+ int size = ftell( fp );
+ fseek( fp, 0, SEEK_SET );
+
+ int searchlen = strlen( search );
+
+ char alreadytagged[ 32 ];
+ Q_memset( alreadytagged, ' ', sizeof( alreadytagged ) );
+ alreadytagged[ 31 ] = 0;
+ // Copies in the id, but doesn't copy the terminating '\0'
+ Q_memcpy( alreadytagged, argv[ 2 ], Q_strlen( argv[ 2 ] ) );
+
+ bool found = false;
+ char *buf = new char[ size ];
+ if ( buf )
+ {
+ fread( buf, size, 1, fp );
+
+ // Now search
+ char *start = buf;
+ while ( start - buf < ( size - searchlen ) )
+ {
+ if ( !memcmp( start, search, searchlen - 1 ) )
+ {
+ int pos = start - buf;
+
+ printf( "Found placeholder at %i, writing '%s' into file\n",
+ pos, argv[ 2 ] );
+
+ fseek( fp, pos, SEEK_SET );
+ fwrite( argv[ 2 ], idlen, 1, fp );
+ while ( idlen < searchlen )
+ {
+ fputc( ' ', fp );
+ ++idlen;
+ }
+
+ found = true;
+ break;
+ }
+ else if ( !memcmp( start, alreadytagged, searchlen - 1 ) )
+ {
+ int pos = start - buf;
+
+ printf( "Found tag at %i (%s)\n", pos, argv[ 2 ] );
+ found = true;
+ break;
+ }
+
+ ++start;
+ }
+
+ if ( !found )
+ {
+ printf( "Couldn't find search string '%s' in binary data\n", search );
+ }
+
+ }
+ else
+ {
+ printf( "unable to allocate %i bytes for %s\n", size, argv[ 1 ] );
+ }
+
+
+ fclose( fp );
+
+ if ( argc <= 3 )
+ {
+ printf( "Skipping database insertion\n" );
+ }
+ else
+ {
+ // Now connect to steamweb and update the engineaccess table
+ CSysModule *sql = Sys_LoadModule( "mysql_wrapper" );
+ if ( sql )
+ {
+ CreateInterfaceFn factory = Sys_GetFactory( sql );
+ if ( factory )
+ {
+ IMySQL *mysql = ( IMySQL * )factory( MYSQL_WRAPPER_VERSION_NAME, NULL );
+ if ( mysql )
+ {
+ if ( mysql->InitMySQL( argv[ 4 ], argv[ 3 ], argv[ 5 ], argv[ 6 ] ) )
+ {
+ char q[ 512 ];
+
+ Q_snprintf( q, sizeof( q ), "insert into engineaccess (BuildIdentifier,AllowAccess) values (\"%s\",1);",
+ argv[2] );
+
+ int retcode = mysql->Execute( q );
+ if ( retcode != 0 )
+ {
+ printf( "Query %s failed\n", q );
+ }
+ else
+ {
+ printf( "Successfully added buildidentifier '%s' to %s:%s\n",
+ argv[ 2 ], argv[ 3 ], argv[ 4 ] );
+ }
+ }
+ else
+ {
+ printf( "InitMySQL failed\n" );
+ }
+
+ mysql->Release();
+ }
+ else
+ {
+ printf( "Unable to connect via mysql_wrapper\n");
+ }
+ }
+ else
+ {
+ printf( "Unable to get factory from mysql_wrapper.dll, not updating access mysql table!!!" );
+ }
+
+ Sys_UnloadModule( sql );
+ }
+ else
+ {
+ printf( "Unable to load mysql_wrapper.dll, not updating access mysql table!!!" );
+ }
+ }
+
+ return 0;
+}
diff --git a/devtools/tagbuild/tagbuild.vpc b/devtools/tagbuild/tagbuild.vpc
new file mode 100644
index 0000000..9d374ca
--- /dev/null
+++ b/devtools/tagbuild/tagbuild.vpc
@@ -0,0 +1,49 @@
+//-----------------------------------------------------------------------------
+// TAGBUILD.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\vmpi"
+ }
+}
+
+$Project "Tagbuild"
+{
+ $Folder "Source Files"
+ {
+ -$File "$SRCDIR\public\tier0\memoverride.cpp"
+
+ $File "StdAfx.cpp"
+ $File "StdAfx.h"
+ $File "tagbuild.cpp"
+ }
+
+ $Folder "Header Files"
+ {
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "$SRCDIR\public\tier0\commonmacros.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "$SRCDIR\public\tier0\fasttimer.h"
+ $File "$SRCDIR\public\tier0\icommandline.h"
+ $File "$SRCDIR\utils\vmpi\imysqlwrapper.h"
+ $File "$SRCDIR\public\tier0\memdbgoff.h"
+ $File "$SRCDIR\public\tier0\memdbgon.h"
+ $File "$SRCDIR\public\tier0\platform.h"
+ $File "$SRCDIR\public\tier0\protected_things.h"
+ $File "$SRCDIR\public\string_t.h"
+ $File "$SRCDIR\public\tier1\strtools.h"
+ $File "$SRCDIR\public\tier1\utlmemory.h"
+ $File "$SRCDIR\public\tier1\utlvector.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+ }
+}