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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /devtools/getmirror/StdAfx.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'devtools/getmirror/StdAfx.h')
| -rw-r--r-- | devtools/getmirror/StdAfx.h | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/devtools/getmirror/StdAfx.h b/devtools/getmirror/StdAfx.h new file mode 100644 index 0000000..8372981 --- /dev/null +++ b/devtools/getmirror/StdAfx.h @@ -0,0 +1,30 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// stdafx.h : include file for standard system include files, +// or project specific include files that are used frequently, but +// are changed infrequently +// + +#if !defined(AFX_STDAFX_H__F801E6AC_EC64_4BD5_884B_439B27F83C9A__INCLUDED_) +#define AFX_STDAFX_H__F801E6AC_EC64_4BD5_884B_439B27F83C9A__INCLUDED_ + +#if _MSC_VER > 1000 +#pragma once +#endif // _MSC_VER > 1000 + +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers + +#include "windows.h" +#include <stdio.h> + +// TODO: reference additional headers your program requires here + +//{{AFX_INSERT_LOCATION}} +// Microsoft Visual C++ will insert additional declarations immediately before the previous line. + +#endif // !defined(AFX_STDAFX_H__F801E6AC_EC64_4BD5_884B_439B27F83C9A__INCLUDED_) |