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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /common/vgui/vgui_budgethistorypanel.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'common/vgui/vgui_budgethistorypanel.cpp')
-rw-r--r--common/vgui/vgui_budgethistorypanel.cpp136
1 files changed, 136 insertions, 0 deletions
diff --git a/common/vgui/vgui_budgethistorypanel.cpp b/common/vgui/vgui_budgethistorypanel.cpp
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+++ b/common/vgui/vgui_budgethistorypanel.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "vgui_basebudgetpanel.h"
+#include "vgui_budgethistorypanel.h"
+#include <vgui/ISurface.h>
+#include "tier0/vprof.h"
+#include "convar.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+ConVar budget_show_history( "budget_show_history", "1", FCVAR_ARCHIVE, "turn history graph off and on. . good to turn off on low end" );
+ConVar budget_history_numsamplesvisible( "budget_history_numsamplesvisible", "100", FCVAR_ARCHIVE, "number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel" );
+
+CBudgetHistoryPanel::CBudgetHistoryPanel( CBaseBudgetPanel *pParent, const char *pPanelName ) :
+ BaseClass( pParent, pPanelName )
+{
+ m_pBudgetPanel = pParent;
+
+ m_nSamplesPerGroup = 0;
+ SetProportional( false );
+ SetKeyBoardInputEnabled( false );
+ SetMouseInputEnabled( false );
+ SetVisible( true );
+ SetPaintBackgroundEnabled( false );
+ SetBgColor( Color( 0, 0, 0, 255 ) );
+
+ // For some reason, vgui::Frame likes to set the minimum size to (128,66) and we may want to get smaller.
+ SetMinimumSize( 0, 0 );
+}
+
+CBudgetHistoryPanel::~CBudgetHistoryPanel()
+{
+}
+
+void CBudgetHistoryPanel::Paint()
+{
+ if( m_nSamplesPerGroup == 0 )
+ {
+ // SetData hasn't been called yet.
+ return;
+ }
+ if( !budget_show_history.GetBool() )
+ {
+ return;
+ }
+
+ int width, height;
+ GetSize( width, height );
+
+ int startID = m_nSampleOffset - width;
+ while( startID < 0 )
+ {
+ startID += m_nSamplesPerGroup;
+ }
+ int endID = startID + width;
+ int numSamplesVisible = budget_history_numsamplesvisible.GetInt();
+ int xOffset = 0;
+ if( endID - startID > numSamplesVisible )
+ {
+ xOffset = ( endID - numSamplesVisible ) - startID;
+ startID = endID - numSamplesVisible;
+ }
+ static CUtlVector<vgui::IntRect> s_Rects;
+ static CUtlVector<float> s_CurrentHeight;
+ s_Rects.EnsureCount( ( endID - startID ) );
+ s_CurrentHeight.EnsureCount( endID - startID );
+ memset( &s_CurrentHeight[0], 0, sizeof( float ) * ( endID - startID ) );
+ int j;
+ float ooRangeMaxMinusMin = 1.0f / ( m_fRangeMax - m_fRangeMin );
+ for( j = 0; j < m_nGroups; j++ )
+ {
+ int i;
+ for( i = startID; i < endID; i++ )
+ {
+ int sampleOffset = i % m_nSamplesPerGroup;
+ int left = i - startID + xOffset;
+ int right = left + 1;
+ float &curHeight = s_CurrentHeight[i - startID];
+ int bottom = ( curHeight - m_fRangeMin ) * ooRangeMaxMinusMin * height;
+ curHeight += m_pData[sampleOffset + m_nSamplesPerGroup * j];
+ int top = ( curHeight - m_fRangeMin ) * ooRangeMaxMinusMin * height;
+ bottom = height - bottom - 1;
+ top = height - top - 1;
+ vgui::IntRect& rect = s_Rects[( i - startID )];
+ rect.x0 = left;
+ rect.x1 = right;
+ rect.y0 = top;
+ rect.y1 = bottom;
+ }
+
+ int red, green, blue, alpha;
+ m_pBudgetPanel->GetConfigData().m_BudgetGroupInfo[j].m_Color.GetColor( red, green, blue, alpha );
+
+ vgui::surface()->DrawSetColor( red, green, blue, alpha );
+ vgui::surface()->DrawFilledRectArray( &s_Rects[0], endID - startID );
+ }
+
+ for ( int i=0; i < m_pBudgetPanel->GetConfigData().m_HistoryLabelValues.Count(); i++ )
+ {
+ DrawBudgetLine( m_pBudgetPanel->GetConfigData().m_HistoryLabelValues[i] );
+ }
+}
+
+// Only call this from Paint!!!!!
+void CBudgetHistoryPanel::DrawBudgetLine( float val )
+{
+ int width, height;
+ GetSize( width, height );
+ double y = ( val - m_fRangeMin ) * ( 1.0f / ( m_fRangeMax - m_fRangeMin ) ) * height;
+ int bottom = ( int )( height - y - 1 + .5 );
+ int top = ( int )( height - y - 1 - .5 );
+ vgui::surface()->DrawSetColor( 0, 0, 0, 255 );
+ vgui::surface()->DrawFilledRect( 0, top-1, width, bottom+1 );
+ vgui::surface()->DrawSetColor( 255, 255, 255, 255 );
+ vgui::surface()->DrawFilledRect( 0, top, width, bottom );
+}
+
+
+void CBudgetHistoryPanel::SetData( double *pData, int nGroups, int nSamplesPerGroup, int nSampleOffset )
+{
+ m_pData = pData;
+ m_nGroups = nGroups;
+ m_nSamplesPerGroup = nSamplesPerGroup;
+ m_nSampleOffset = nSampleOffset;
+}
+
+void CBudgetHistoryPanel::SetRange( float fMin, float fMax )
+{
+ m_fRangeMin = fMin;
+ m_fRangeMax = fMax;
+}