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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /common/proto_oob.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#if !defined( PROTO_OOB_H )
+#define PROTO_OOB_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "proto_version.h"
+
+// This is used, unless overridden in the registry
+#define VALVE_MASTER_ADDRESS "207.173.177.10:27011"
+
+#define PORT_RCON 27015 // defualt RCON port, TCP
+#define PORT_MASTER 27011 // Default master port, UDP
+#define PORT_CLIENT 27005 // Default client port, UDP/TCP
+#define PORT_SERVER 27015 // Default server port, UDP/TCP
+#define PORT_HLTV 27020 // Default hltv port
+#define PORT_MATCHMAKING 27025 // Default matchmaking port
+#define PORT_SYSTEMLINK 27030 // Default system link port
+#ifdef ENABLE_RPT
+#define PORT_RPT 27035 // default RPT (remote perf testing) port, TCP
+#define PORT_RPT_LISTEN 27036 // RPT connection listener (remote perf testing) port, TCP
+#endif // ENABLE_RPT
+#define PORT_REPLAY 27040 // Default replay port
+
+// out of band message id bytes
+
+// M = master, S = server, C = client, A = any
+// the second character will allways be \n if the message isn't a single
+// byte long (?? not true anymore?)
+
+
+// Requesting for full server list from Server Master
+#define A2M_GET_SERVERS 'c' // no params
+
+// Master response with full server list
+#define M2A_SERVERS 'd' // + 6 byte IP/Port list.
+
+// Request for full server list from Server Master done in batches
+#define A2M_GET_SERVERS_BATCH 'e' // + in532 uniqueID ( -1 for first batch )
+
+// Master response with server list for channel
+#define M2A_SERVER_BATCH 'f' // + int32 next uniqueID( -1 for last batch ) + 6 byte IP/Port list.
+
+// Request for MOTD from Server Master (Message of the Day)
+#define A2M_GET_MOTD 'g' // no params
+
+// MOTD response Server Master
+#define M2A_MOTD 'h' // + string
+
+// Generic Ping Request
+#define A2A_PING 'i' // respond with an A2A_ACK
+
+// Generic Ack
+#define A2A_ACK 'j' // general acknowledgement without info
+
+#define C2S_CONNECT 'k' // client requests to connect
+
+// Print to client console.
+#define A2A_PRINT 'l' // print a message on client
+
+// info request
+#define S2A_INFO_DETAILED 'm' // New Query protocol, returns dedicated or not, + other performance info.
+
+// Another user is requesting a challenge value from this machine
+// NOTE: this is currently duplicated in SteamClient.dll but for a different purpose,
+// so these can safely diverge anytime. SteamClient will be using a different protocol
+// to update the master servers anyway.
+#define A2S_GETCHALLENGE 'q' // Request challenge # from another machine
+
+#define A2S_RCON 'r' // client rcon command
+
+#define A2A_CUSTOM 't' // a custom command, follow by a string for 3rd party tools
+
+
+// A user is requesting the list of master servers, auth servers, and titan dir servers from the Client Master server
+#define A2M_GETMASTERSERVERS 'v' // + byte (type of request, TYPE_CLIENT_MASTER or TYPE_SERVER_MASTER)
+
+// Master server list response
+#define M2A_MASTERSERVERS 'w' // + byte type + 6 byte IP/Port List
+
+#define A2M_GETACTIVEMODS 'x' // + string Request to master to provide mod statistics ( current usage ). "1" for first mod.
+
+#define M2A_ACTIVEMODS 'y' // response: modname\r\nusers\r\nservers
+
+#define M2M_MSG 'z' // Master peering message
+
+// SERVER TO CLIENT/ANY
+
+// Client connection is initiated by requesting a challenge value
+// the server sends this value back
+#define S2C_CHALLENGE 'A' // + challenge value
+
+// Server notification to client to commence signon process using challenge value.
+#define S2C_CONNECTION 'B' // no params
+
+// Response to server info requests
+
+// Request for detailed server/rule information.
+#define S2A_INFO_SRC 'I' // + Address, hostname, map, gamedir, gamedescription, active players, maxplayers, protocol
+#define S2A_INFO_GOLDSRC 'm' // Reserved for use by goldsrc servers
+
+#define S2M_GETFILE 'J' // request module from master
+#define M2S_SENDFILE 'K' // send module to server
+
+#define S2C_REDIRECT 'L' // + IP x.x.x.x:port, redirect client to other server/proxy
+
+#define C2M_CHECKMD5 'M' // player client asks secure master if Module MD5 is valid
+#define M2C_ISVALIDMD5 'N' // secure servers answer to C2M_CHECKMD5
+
+// MASTER TO SERVER
+#define M2A_ACTIVEMODS3 'P' // response: keyvalues struct of mods
+#define A2M_GETACTIVEMODS3 'Q' // get a list of mods and the stats about them
+
+#define S2A_LOGSTRING 'R' // send a log string
+#define S2A_LOGSTRING2 'S' // send a log string including a secret value
+
+#define A2S_INFO 'T' // generic server info request - this must match the Source engine
+#define A2S_PLAYER 'U' // request player list
+#define A2S_RULES 'V' // request rules list from server
+#define A2S_SERVERQUERY_GETCHALLENGE 'W' // Request challenge # from another machine
+
+#define C2C_MOD 'X' // Mod specific packet for DOTA2, not used by the OB engine
+
+#define A2S_PING2 'Y' // new-style minimalist ping request
+#define S2A_PING2REPLY 'Z' // new-style minimalist ping reply
+
+#define A2S_KEY_STRING "Source Engine Query" // required postfix to a A2S_INFO query
+
+#define A2M_GET_SERVERS_BATCH2 '1' // New style server query
+
+#define A2M_GETACTIVEMODS2 '2' // New style mod info query
+
+#define C2S_AUTHREQUEST1 '3' //
+#define S2C_AUTHCHALLENGE1 '4' //
+#define C2S_AUTHCHALLENGE2 '5' //
+#define S2C_AUTHCOMPLETE '6'
+#define C2S_AUTHCONNECT '7' // Unused, signals that the client has
+ // authenticated the server
+
+#define S2C_CONNREJECT '9' // Special protocol for rejected connections.
+
+#define S2C_MAGICVERSION 0x5a4f4933 // Magic used in the S2C_CHALLNGE to detect version differences
+
+#endif