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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /common/IVGuiModuleLoader.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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diff --git a/common/IVGuiModuleLoader.h b/common/IVGuiModuleLoader.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IVGUIMODULELOADER_H
+#define IVGUIMODULELOADER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "interface.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: interface to accessing all loaded modules
+//-----------------------------------------------------------------------------
+abstract_class IVGuiModuleLoader : public IBaseInterface
+{
+public:
+ virtual int GetModuleCount() = 0;
+ virtual const char *GetModuleLabel(int moduleIndex) = 0;
+ virtual CreateInterfaceFn GetModuleFactory(int moduleIndex) = 0;
+ virtual bool ActivateModule(int moduleIndex) = 0;
+ virtual bool ActivateModule(const char *moduleName) = 0;
+ virtual void SetPlatformToRestart() = 0;
+};
+
+#define VGUIMODULELOADER_INTERFACE_VERSION "VGuiModuleLoader003"
+
+
+#endif // IVGUIMODULELOADER_H