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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /app/legion/legion.vcproj | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'app/legion/legion.vcproj')
| -rw-r--r-- | app/legion/legion.vcproj | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/app/legion/legion.vcproj b/app/legion/legion.vcproj new file mode 100644 index 0000000..8570646 --- /dev/null +++ b/app/legion/legion.vcproj @@ -0,0 +1,289 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="legion" + ProjectGUID="{B0B64755-2419-4946-A726-881A1D884F65}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="Debug" + IntermediateDirectory="Debug" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\public;..\..\public\tier1;..\..\common" + PreprocessorDefinitions="_WIN32;_DEBUG;_WINDOWS" + MinimalRebuild="TRUE" + ExceptionHandling="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + ForceConformanceInForLoopScope="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="0" + ProgramDataBaseFileName="$(IntDir)/legion.pdb" + WarningLevel="4" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool" + CommandLine="if exist ..\..\..\game\bin\legion.exe attrib -r ..\..\..\game\bin\legion.exe +copy "$(TargetPath)" ..\..\..\game\bin +if exist ..\..\..\game\bin\legion.pdb attrib -r ..\..\..\game\bin\legion.pdb +copy "$(TargetDir)"legion.pdb ..\..\..\game\bin +" + Outputs="..\..\..\game\bin\legion.exe;..\..\..\game\bin\legion.pdb"/> + <Tool + Name="VCLinkerTool" + IgnoreImportLibrary="TRUE" + OutputFile="$(OutDir)/legion.exe" + LinkIncremental="2" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\lib\public;..\..\lib\common" + IgnoreDefaultLibraryNames="libcmt.lib" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="$(OutDir)/legion.pdb" + SubSystem="2" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="Release" + IntermediateDirectory="Release" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + GlobalOptimizations="TRUE" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + FavorSizeOrSpeed="1" + OptimizeForProcessor="3" + AdditionalIncludeDirectories="..\..\public;..\..\public\tier1;..\..\common" + PreprocessorDefinitions="_WIN32;NDEBUG;_WINDOWS" + ExceptionHandling="FALSE" + RuntimeLibrary="0" + ForceConformanceInForLoopScope="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="0" + ProgramDataBaseFileName="$(IntDir)/legion.pdb" + WarningLevel="4" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool" + CommandLine="if exist ..\..\..\game\bin\legion.exe attrib -r ..\..\..\game\bin\legion.exe +copy "$(TargetPath)" ..\..\..\game\bin +if exist ..\..\..\game\bin\legion.pdb attrib -r ..\..\..\game\bin\legion.pdb +copy "$(TargetDir)"legion.pdb ..\..\..\game\bin +" + Outputs="..\..\..\game\bin\legion.exe;..\..\..\game\bin\legion.pdb"/> + <Tool + Name="VCLinkerTool" + IgnoreImportLibrary="TRUE" + OutputFile="$(OutDir)/legion.exe" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\lib\public;..\..\lib\common" + IgnoreDefaultLibraryNames="libcmtd.lib" + GenerateDebugInformation="TRUE" + SubSystem="2" + OptimizeReferences="2" + EnableCOMDATFolding="2" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> + <File + RelativePath=".\basemenu.cpp"> + </File> + <File + RelativePath=".\gamemanager.cpp"> + </File> + <File + RelativePath=".\heightfield.cpp"> + </File> + <File + RelativePath=".\hostgamemenu.cpp"> + </File> + <File + RelativePath=".\inputmanager.cpp"> + </File> + <File + RelativePath=".\joingamemenu.cpp"> + </File> + <File + RelativePath=".\legion.cpp"> + </File> + <File + RelativePath=".\mainmenu.cpp"> + </File> + <File + RelativePath="..\..\public\tier0\memoverride.cpp"> + </File> + <File + RelativePath=".\menumanager.cpp"> + </File> + <File + RelativePath=".\networkmanager.cpp"> + </File> + <File + RelativePath=".\networkmessages.cpp"> + </File> + <File + RelativePath=".\networkmessages.h"> + </File> + <File + RelativePath=".\physicsmanager.cpp"> + </File> + <File + RelativePath=".\rendermanager.cpp"> + </File> + <File + RelativePath=".\uimanager.cpp"> + </File> + <File + RelativePath=".\worldmanager.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> + <File + RelativePath=".\basemenu.h"> + </File> + <File + RelativePath=".\gamemanager.h"> + </File> + <File + RelativePath=".\heightfield.h"> + </File> + <File + RelativePath=".\inetworkmessagelistener.h"> + </File> + <File + RelativePath=".\inputmanager.h"> + </File> + <File + RelativePath=".\legion.h"> + </File> + <File + RelativePath=".\menumanager.h"> + </File> + <File + RelativePath=".\networkmanager.h"> + </File> + <File + RelativePath=".\physicsmanager.h"> + </File> + <File + RelativePath=".\rendermanager.h"> + </File> + <File + RelativePath=".\uimanager.h"> + </File> + <File + RelativePath=".\worldmanager.h"> + </File> + </Filter> + <Filter + Name="External Dependencies" + Filter=""> + <File + RelativePath="..\..\public\mathlib\math_base.h"> + </File> + <File + RelativePath="..\..\public\tier1\utlstack.h"> + </File> + <File + RelativePath="..\..\public\tier1\utlstring.h"> + </File> + </Filter> + <File + RelativePath="..\..\lib\public\appframework.lib"> + </File> + <File + RelativePath="..\..\lib\public\bitmap.lib"> + </File> + <File + RelativePath="..\..\lib\public\mathlib.lib"> + </File> + <File + RelativePath="..\..\lib\public\matsys_controls.lib"> + </File> + <File + RelativePath="..\..\lib\public\tier0.lib"> + </File> + <File + RelativePath="..\..\lib\public\tier1.lib"> + </File> + <File + RelativePath="..\..\lib\public\tier2.lib"> + </File> + <File + RelativePath="..\..\lib\public\tier3.lib"> + </File> + <File + RelativePath="..\..\lib\public\vgui_controls.lib"> + </File> + <File + RelativePath="..\..\lib\public\vstdlib.lib"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |