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path: root/zenserver/upstream/upstreamapply.cpp
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// Copyright Epic Games, Inc. All Rights Reserved.

#include "upstreamapply.h"

#if ZEN_WITH_COMPUTE_SERVICES

#	include <zencore/compactbinary.h>
#	include <zencore/compactbinarybuilder.h>
#	include <zencore/fmtutils.h>
#	include <zencore/stream.h>
#	include <zencore/timer.h>
#	include <zencore/workthreadpool.h>

#	include <zenstore/cas.h>
#	include <zenstore/cidstore.h>

#	include "diag/logging.h"

#	include <fmt/format.h>

#	include <atomic>

namespace zen {

using namespace std::literals;

struct UpstreamApplyStats
{
	static constexpr uint64_t MaxSampleCount = 1000ull;

	UpstreamApplyStats(bool Enabled) : m_Enabled(Enabled) {}

	void Add(UpstreamApplyEndpoint& Endpoint, const PostUpstreamApplyResult& Result)
	{
		UpstreamApplyEndpointStats& Stats = Endpoint.Stats();

		if (Result.Error)
		{
			Stats.ErrorCount.Increment(1);
		}
		else if (Result.Success)
		{
			Stats.PostCount.Increment(1);
			Stats.UpBytes.Increment(Result.Bytes / 1024 / 1024);
		}
	}

	void Add(UpstreamApplyEndpoint& Endpoint, const GetUpstreamApplyUpdatesResult& Result)
	{
		UpstreamApplyEndpointStats& Stats = Endpoint.Stats();

		if (Result.Error)
		{
			Stats.ErrorCount.Increment(1);
		}
		else if (Result.Success)
		{
			Stats.UpdateCount.Increment(1);
			Stats.DownBytes.Increment(Result.Bytes / 1024 / 1024);
			if (!Result.Completed.empty())
			{
				uint64_t Completed = 0;
				for (auto& It : Result.Completed)
				{
					Completed += It.second.size();
				}
				Stats.CompleteCount.Increment(Completed);
			}
		}
	}

	bool m_Enabled;
};

//////////////////////////////////////////////////////////////////////////

class UpstreamApplyImpl final : public UpstreamApply
{
public:
	UpstreamApplyImpl(const UpstreamApplyOptions& Options, CasStore& CasStore, CidStore& CidStore)
	: m_Log(logging::Get("upstream-apply"))
	, m_Options(Options)
	, m_CasStore(CasStore)
	, m_CidStore(CidStore)
	, m_Stats(Options.StatsEnabled)
	, m_UpstreamAsyncWorkPool(Options.UpstreamThreadCount)
	, m_DownstreamAsyncWorkPool(Options.DownstreamThreadCount)
	{
	}

	virtual ~UpstreamApplyImpl() { Shutdown(); }

	virtual bool Initialize() override
	{
		for (auto& Endpoint : m_Endpoints)
		{
			const UpstreamEndpointHealth Health = Endpoint->Initialize();
			if (Health.Ok)
			{
				Log().info("initialize endpoint '{}' OK", Endpoint->DisplayName());
			}
			else
			{
				Log().warn("initialize endpoint '{}' FAILED, reason '{}'", Endpoint->DisplayName(), Health.Reason);
			}
		}

		m_RunState.IsRunning = !m_Endpoints.empty();

		if (m_RunState.IsRunning)
		{
			m_ShutdownEvent.Reset();

			m_UpstreamUpdatesThread = std::thread(&UpstreamApplyImpl::ProcessUpstreamUpdates, this);

			m_EndpointMonitorThread = std::thread(&UpstreamApplyImpl::MonitorEndpoints, this);
		}

		return m_RunState.IsRunning;
	}

	virtual bool IsHealthy() const override
	{
		if (m_RunState.IsRunning)
		{
			for (const auto& Endpoint : m_Endpoints)
			{
				if (Endpoint->IsHealthy())
				{
					return true;
				}
			}
		}

		return false;
	}

	virtual void RegisterEndpoint(std::unique_ptr<UpstreamApplyEndpoint> Endpoint) override
	{
		m_Endpoints.emplace_back(std::move(Endpoint));
	}

	virtual EnqueueResult EnqueueUpstream(UpstreamApplyRecord ApplyRecord) override
	{
		if (m_RunState.IsRunning)
		{
			const IoHash   WorkerId		  = ApplyRecord.WorkerDescriptor.GetHash();
			const IoHash   ActionId		  = ApplyRecord.Action.GetHash();
			const uint32_t TimeoutSeconds = ApplyRecord.WorkerDescriptor["timeout"sv].AsInt32(300);

			{
				std::scoped_lock Lock(m_ApplyTasksMutex);
				if (auto Status = FindStatus(WorkerId, ActionId); Status != nullptr)
				{
					// Already in progress
					return {.ApplyId = ActionId, .Success = true};
				}

				std::chrono::steady_clock::time_point ExpireTime =
					TimeoutSeconds > 0 ? std::chrono::steady_clock::now() + std::chrono::seconds(TimeoutSeconds)
									   : std::chrono::steady_clock::time_point::max();

				m_ApplyTasks[WorkerId][ActionId] = {.State = UpstreamApplyState::Queued, .Result{}, .ExpireTime = std::move(ExpireTime)};
			}

			ApplyRecord.Timepoints["zen-queue-added"] = DateTime::NowTicks();
			m_UpstreamAsyncWorkPool.ScheduleWork(
				[this, ApplyRecord = std::move(ApplyRecord)]() { ProcessApplyRecord(std::move(ApplyRecord)); });

			return {.ApplyId = ActionId, .Success = true};
		}

		return {};
	}

	virtual StatusResult GetStatus(const IoHash& WorkerId, const IoHash& ActionId) override
	{
		if (m_RunState.IsRunning)
		{
			std::scoped_lock Lock(m_ApplyTasksMutex);
			if (auto Status = FindStatus(WorkerId, ActionId); Status != nullptr)
			{
				return {.Status = *Status, .Success = true};
			}
		}

		return {};
	}

	virtual void GetStatus(CbObjectWriter& Status) override
	{
		Status << "upstream_worker_threads" << m_Options.UpstreamThreadCount;
		Status << "upstream_queue_count" << m_UpstreamAsyncWorkPool.PendingWork();
		Status << "downstream_worker_threads" << m_Options.DownstreamThreadCount;
		Status << "downstream_queue_count" << m_DownstreamAsyncWorkPool.PendingWork();

		Status.BeginArray("endpoints");
		for (const auto& Ep : m_Endpoints)
		{
			Status.BeginObject();
			Status << "name" << Ep->DisplayName();
			Status << "health" << (Ep->IsHealthy() ? "ok"sv : "inactive"sv);

			UpstreamApplyEndpointStats& Stats		  = Ep->Stats();
			const uint64_t				PostCount	  = Stats.PostCount.Value();
			const uint64_t				CompleteCount = Stats.CompleteCount.Value();
			// const uint64_t				UpdateCount	  = Stats.UpdateCount;
			const double CompleteRate = CompleteCount > 0 ? (double(PostCount) / double(CompleteCount)) : 0.0;

			Status << "post_count" << PostCount;
			Status << "complete_count" << PostCount;
			Status << "update_count" << Stats.UpdateCount.Value();

			Status << "complete_ratio" << CompleteRate;
			Status << "downloaded_mb" << Stats.DownBytes.Value();
			Status << "uploaded_mb" << Stats.UpBytes.Value();
			Status << "error_count" << Stats.ErrorCount.Value();

			Status.EndObject();
		}
		Status.EndArray();
	}

private:
	// The caller is responsible for locking if required
	UpstreamApplyStatus* FindStatus(const IoHash& WorkerId, const IoHash& ActionId)
	{
		if (auto It = m_ApplyTasks.find(WorkerId); It != m_ApplyTasks.end())
		{
			if (auto It2 = It->second.find(ActionId); It2 != It->second.end())
			{
				return &It2->second;
			}
		}
		return nullptr;
	}

	void ProcessApplyRecord(UpstreamApplyRecord ApplyRecord)
	{
		const IoHash WorkerId = ApplyRecord.WorkerDescriptor.GetHash();
		const IoHash ActionId = ApplyRecord.Action.GetHash();
		try
		{
			for (auto& Endpoint : m_Endpoints)
			{
				if (Endpoint->IsHealthy())
				{
					ApplyRecord.Timepoints["zen-queue-dispatched"] = DateTime::NowTicks();
					PostUpstreamApplyResult Result				   = Endpoint->PostApply(std::move(ApplyRecord));
					{
						std::scoped_lock Lock(m_ApplyTasksMutex);
						if (auto Status = FindStatus(WorkerId, ActionId); Status != nullptr)
						{
							Status->Timepoints.merge(Result.Timepoints);

							if (Result.Success)
							{
								Status->State = UpstreamApplyState::Executing;
							}
							else
							{
								Status->State  = UpstreamApplyState::Complete;
								Status->Result = {.Error		  = std::move(Result.Error),
												  .Bytes		  = Result.Bytes,
												  .ElapsedSeconds = Result.ElapsedSeconds};
							}
						}
					}
					m_Stats.Add(*Endpoint, Result);
					return;
				}
			}

			Log().warn("process upstream apply ({}/{}) FAILED 'No available endpoint'", WorkerId, ActionId);

			{
				std::scoped_lock Lock(m_ApplyTasksMutex);
				if (auto Status = FindStatus(WorkerId, ActionId); Status != nullptr)
				{
					Status->State  = UpstreamApplyState::Complete;
					Status->Result = {.Error{.ErrorCode = -1, .Reason = "No available endpoint"}};
				}
			}
		}
		catch (std::exception& e)
		{
			std::scoped_lock Lock(m_ApplyTasksMutex);
			if (auto Status = FindStatus(WorkerId, ActionId); Status != nullptr)
			{
				Status->State  = UpstreamApplyState::Complete;
				Status->Result = {.Error{.ErrorCode = -1, .Reason = e.what()}};
			}
			Log().warn("process upstream apply ({}/{}) FAILED '{}'", WorkerId, ActionId, e.what());
		}
	}

	void ProcessApplyUpdates()
	{
		for (auto& Endpoint : m_Endpoints)
		{
			if (Endpoint->IsHealthy())
			{
				GetUpstreamApplyUpdatesResult Result = Endpoint->GetUpdates(m_DownstreamAsyncWorkPool);
				m_Stats.Add(*Endpoint, Result);

				if (!Result.Success)
				{
					Log().warn("process upstream apply updates FAILED '{}'", Result.Error.Reason);
				}

				if (!Result.Completed.empty())
				{
					for (auto& It : Result.Completed)
					{
						for (auto& It2 : It.second)
						{
							std::scoped_lock Lock(m_ApplyTasksMutex);
							if (auto Status = FindStatus(It.first, It2.first); Status != nullptr)
							{
								Status->State  = UpstreamApplyState::Complete;
								Status->Result = std::move(It2.second);
								Status->Result.Timepoints.merge(Status->Timepoints);
								Status->Result.Timepoints["zen-queue-complete"] = DateTime::NowTicks();
								Status->Timepoints.clear();
							}
						}
					}
				}
			}
		}
	}

	void ProcessUpstreamUpdates()
	{
		const auto& UpdateSleep = std::chrono::milliseconds(m_Options.UpdatesInterval);
		while (!m_ShutdownEvent.Wait(uint32_t(UpdateSleep.count())))
		{
			if (!m_RunState.IsRunning)
			{
				break;
			}

			ProcessApplyUpdates();

			// Remove any expired tasks, regardless of state
			{
				std::scoped_lock Lock(m_ApplyTasksMutex);
				for (auto& WorkerIt : m_ApplyTasks)
				{
					const auto Count = std::erase_if(WorkerIt.second, [](const auto& Item) {
						return Item.second.ExpireTime < std::chrono::steady_clock::now();
					});
					if (Count > 0)
					{
						Log().debug("Removed '{}' expired tasks", Count);
					}
				}
				const auto Count = std::erase_if(m_ApplyTasks, [](const auto& Item) { return Item.second.empty(); });
				if (Count > 0)
				{
					Log().debug("Removed '{}' empty task lists", Count);
				}
			}
		}
	}

	void MonitorEndpoints()
	{
		for (;;)
		{
			{
				std::unique_lock Lock(m_RunState.Mutex);
				if (m_RunState.ExitSignal.wait_for(Lock, m_Options.HealthCheckInterval, [this]() { return !m_RunState.IsRunning.load(); }))
				{
					break;
				}
			}

			for (auto& Endpoint : m_Endpoints)
			{
				if (!Endpoint->IsHealthy())
				{
					if (const UpstreamEndpointHealth Health = Endpoint->CheckHealth(); Health.Ok)
					{
						Log().warn("health check endpoint '{}' OK", Endpoint->DisplayName(), Health.Reason);
					}
					else
					{
						Log().warn("health check endpoint '{}' FAILED, reason '{}'", Endpoint->DisplayName(), Health.Reason);
					}
				}
			}
		}
	}

	void Shutdown()
	{
		if (m_RunState.Stop())
		{
			m_ShutdownEvent.Set();
			m_EndpointMonitorThread.join();
			m_UpstreamUpdatesThread.join();
			m_Endpoints.clear();
		}
	}

	spdlog::logger& Log() { return m_Log; }

	struct RunState
	{
		std::mutex				Mutex;
		std::condition_variable ExitSignal;
		std::atomic_bool		IsRunning{false};

		bool Stop()
		{
			bool Stopped = false;
			{
				std::scoped_lock Lock(Mutex);
				Stopped = IsRunning.exchange(false);
			}
			if (Stopped)
			{
				ExitSignal.notify_all();
			}
			return Stopped;
		}
	};

	spdlog::logger&										m_Log;
	UpstreamApplyOptions								m_Options;
	CasStore&											m_CasStore;
	CidStore&											m_CidStore;
	UpstreamApplyStats									m_Stats;
	UpstreamApplyTasks									m_ApplyTasks;
	std::mutex											m_ApplyTasksMutex;
	std::vector<std::unique_ptr<UpstreamApplyEndpoint>> m_Endpoints;
	Event												m_ShutdownEvent;
	WorkerThreadPool									m_UpstreamAsyncWorkPool;
	WorkerThreadPool									m_DownstreamAsyncWorkPool;
	std::thread											m_UpstreamUpdatesThread;
	std::thread											m_EndpointMonitorThread;
	RunState											m_RunState;
};

//////////////////////////////////////////////////////////////////////////

bool
UpstreamApply::IsHealthy() const
{
	return false;
}

std::unique_ptr<UpstreamApply>
UpstreamApply::Create(const UpstreamApplyOptions& Options, CasStore& CasStore, CidStore& CidStore)
{
	return std::make_unique<UpstreamApplyImpl>(Options, CasStore, CidStore);
}

}  // namespace zen

#endif	// ZEN_WITH_COMPUTE_SERVICES