blob: 0ae3170ad26c9f57732cf103ccf95f6198a1bba2 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include <zenhttp/httpserver.h>
#include <zenhttp/httpstatus.h>
#include "zipfs.h"
#include <filesystem>
#include <memory>
namespace zen {
class HttpFrontendService final : public zen::HttpService, public IHttpStatusProvider
{
public:
HttpFrontendService(std::filesystem::path Directory, HttpStatusService& StatusService);
virtual ~HttpFrontendService();
virtual const char* BaseUri() const override;
virtual void HandleRequest(zen::HttpServerRequest& Request) override;
virtual void HandleStatusRequest(HttpServerRequest& Request) override;
private:
std::unique_ptr<ZipFs> m_ZipFs;
std::filesystem::path m_Directory;
std::filesystem::path m_DocsDirectory;
HttpStatusService& m_StatusService;
};
} // namespace zen
|