blob: 339200dd8e1023e9623a3e5d25384910b46f1cfe (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include <zenhttp/httpserver.h>
#if ZEN_WITH_COMPUTE_SERVICES
namespace zen {
/** ZenServer Compute Service
*
* Manages a set of compute workers for use in UEFN content worker
*
*/
class HttpComputeService : public zen::HttpService
{
public:
HttpComputeService(std::filesystem::path BaseDir);
~HttpComputeService();
HttpComputeService(const HttpComputeService&) = delete;
HttpComputeService& operator=(const HttpComputeService&) = delete;
virtual const char* BaseUri() const override;
virtual void HandleRequest(zen::HttpServerRequest& Request) override;
private:
HttpRequestRouter m_Router;
struct Impl;
std::unique_ptr<Impl> m_Impl;
};
} // namespace zen
#endif // ZEN_WITH_COMPUTE_SERVICES
|