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// Copyright Epic Games, Inc. All Rights Reserved.
#include <zencore/zencore.h>
#if ZEN_PLATFORM_WINDOWS
# include <zencore/windows.h>
#endif
#if ZEN_PLATFORM_LINUX
# include <pthread.h>
#endif
#include <zencore/assertfmt.h>
#include <zencore/blake3.h>
#include <zencore/compactbinary.h>
#include <zencore/compactbinarybuilder.h>
#include <zencore/compactbinarypackage.h>
#include <zencore/compositebuffer.h>
#include <zencore/compress.h>
#include <zencore/crypto.h>
#include <zencore/filesystem.h>
#include <zencore/intmath.h>
#include <zencore/iobuffer.h>
#include <zencore/jobqueue.h>
#include <zencore/logging.h>
#include <zencore/memory.h>
#include <zencore/mpscqueue.h>
#include <zencore/process.h>
#include <zencore/sha1.h>
#include <zencore/stats.h>
#include <zencore/stream.h>
#include <zencore/string.h>
#include <zencore/thread.h>
#include <zencore/timer.h>
#include <zencore/uid.h>
#include <zencore/workthreadpool.h>
#include <fmt/format.h>
#include <atomic>
namespace zen::assert {
void
ExecAssertFmt(const char* Filename, int LineNumber, const char* FunctionName, std::string_view Format, fmt::format_args Args)
{
fmt::basic_memory_buffer<char, 1024> Message;
fmt::vformat_to(fmt::appender(Message), Format, Args);
Message.push_back('\0');
AssertImpl::ExecAssert(Filename, LineNumber, FunctionName, Message.data());
}
} // namespace zen::assert
namespace zen {
void refcount_forcelink();
AssertImpl AssertImpl::DefaultAssertImpl;
AssertImpl* AssertImpl::CurrentAssertImpl = &AssertImpl::DefaultAssertImpl;
//////////////////////////////////////////////////////////////////////////
bool
IsDebuggerPresent()
{
#if ZEN_PLATFORM_WINDOWS
return ::IsDebuggerPresent();
#else
return false;
#endif
}
std::optional<bool> InteractiveSessionFlag;
void
SetIsInteractiveSession(bool Value)
{
InteractiveSessionFlag = Value;
}
bool
IsInteractiveSession()
{
if (!InteractiveSessionFlag.has_value())
{
#if ZEN_PLATFORM_WINDOWS
DWORD dwSessionId = 0;
if (ProcessIdToSessionId(GetCurrentProcessId(), &dwSessionId))
{
InteractiveSessionFlag = (dwSessionId != 0);
}
else
{
InteractiveSessionFlag = false;
}
#else
// TODO: figure out what actually makes sense here
InteractiveSessionFlag = true;
#endif
}
return InteractiveSessionFlag.value();
}
//////////////////////////////////////////////////////////////////////////
static std::atomic_int s_ApplicationExitCode{0};
static std::atomic_bool s_ApplicationExitRequested{false};
bool
IsApplicationExitRequested()
{
return s_ApplicationExitRequested;
}
bool
RequestApplicationExit(int ExitCode)
{
bool Expected = false;
if (s_ApplicationExitRequested.compare_exchange_weak(Expected, true))
{
s_ApplicationExitCode = ExitCode;
return true;
}
return false;
}
int
ApplicationExitCode()
{
return s_ApplicationExitCode;
}
#if ZEN_WITH_TESTS
void
zencore_forcelinktests()
{
zen::blake3_forcelink();
zen::compositebuffer_forcelink();
zen::compress_forcelink();
zen::crypto_forcelink();
zen::filesystem_forcelink();
zen::jobqueue_forcelink();
zen::intmath_forcelink();
zen::iobuffer_forcelink();
zen::logging_forcelink();
zen::memory_forcelink();
zen::mpscqueue_forcelink();
zen::process_forcelink();
zen::refcount_forcelink();
zen::sha1_forcelink();
zen::stats_forcelink();
zen::stream_forcelink();
zen::string_forcelink();
zen::thread_forcelink();
zen::timer_forcelink();
zen::uid_forcelink();
zen::uson_forcelink();
zen::usonbuilder_forcelink();
zen::usonpackage_forcelink();
zen::cbjson_forcelink();
zen::cbyaml_forcelink();
zen::workthreadpool_forcelink();
}
} // namespace zen
# include <zencore/testing.h>
namespace zen {
TEST_SUITE_BEGIN("core.assert");
TEST_CASE("Assert.Default")
{
bool A = true;
bool B = false;
CHECK_THROWS_WITH(ZEN_ASSERT(A == B), "A == B");
}
TEST_CASE("Assert.Format")
{
bool A = true;
bool B = false;
CHECK_THROWS_WITH(ZEN_ASSERT_FORMAT(A == B, "{} == {}", A, B), "assert(A == B) failed: true == false");
}
TEST_CASE("Assert.Custom")
{
struct MyAssertImpl : AssertImpl
{
ZEN_FORCENOINLINE ZEN_DEBUG_SECTION MyAssertImpl() : PrevAssertImpl(CurrentAssertImpl) { CurrentAssertImpl = this; }
virtual ZEN_FORCENOINLINE ZEN_DEBUG_SECTION ~MyAssertImpl() { CurrentAssertImpl = PrevAssertImpl; }
virtual void ZEN_FORCENOINLINE ZEN_DEBUG_SECTION OnAssert(const char* Filename,
int LineNumber,
const char* FunctionName,
const char* Msg)
{
AssertFileName = Filename;
Line = LineNumber;
FuncName = FunctionName;
Message = Msg;
}
AssertImpl* PrevAssertImpl;
const char* AssertFileName = nullptr;
int Line = -1;
const char* FuncName = nullptr;
const char* Message = nullptr;
};
MyAssertImpl MyAssert;
bool A = true;
bool B = false;
CHECK_THROWS_WITH(ZEN_ASSERT(A == B), "A == B");
CHECK(MyAssert.AssertFileName != nullptr);
CHECK(MyAssert.Line != -1);
CHECK(MyAssert.FuncName != nullptr);
CHECK(strcmp(MyAssert.Message, "A == B") == 0);
}
TEST_SUITE_END();
#endif
} // namespace zen
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