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|
name: Build release
on:
# push
pull_request:
types: [closed]
branches: [ main ]
jobs:
windows-build:
if: >-
github.event.pull_request.merged == true &&
contains( github.event.pull_request.labels.*.name, 'release')
name: Build Windows
runs-on: [self-hosted, windows, x64]
strategy:
matrix:
config:
- 'release'
arch:
- 'x64'
env:
VCPKG_VERSION: 2022.03.10
steps:
- uses: actions/checkout@v2
- name: Setup xmake
uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: 2.6.4
- name: Installing vcpkg
run: |
git clone -b ${{env.VCPKG_VERSION}} --single-branch https://github.com/Microsoft/vcpkg.git .vcpkg
cd .vcpkg
.\bootstrap-vcpkg.bat
.\vcpkg.exe integrate install
cd ..
- name: Cache vcpkg
uses: actions/cache@v2
with:
path: |
${{ github.workspace }}\.vcpkg\installed
key: ${{ runner.os }}-${{ matrix.config }}-${{env.VCPKG_VERSION}}-${{ hashFiles('xmake.lua') }}-${{ matrix.arch }}-v5
- name: Config
run: |
xmake config -v -y -m ${{ matrix.config }} --arch=${{ matrix.arch }}
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
- name: Build
run: |
xmake build -v -y
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
# - name: Create Archive
# run: |
# cd .\build\windows\${{ matrix.arch }}\${{ matrix.config }}
# C:\'Program Files'\7-Zip\7z.exe a -r ..\..\..\..\windows-${{ matrix.arch }}-${{ matrix.config }}.zip *
# cd ..\..\..\..
- name: Create Archive
run: |
cd .\build\windows\${{ matrix.arch }}\${{ matrix.config }}
C:\'Program Files'\7-Zip\7z.exe a -r ..\..\..\..\zenserver-win64.zip zenserver.exe
cd ..\..\..\..
- name: Get current release version info
run: |
$repo = "EpicGames/zen"
$releases = "https://api.github.com/repos/$repo/releases/latest"
Write-Host Determining latest release
$latest = (Invoke-WebRequest -Headers @{"Accept"="application/vnd.github.v3+json";"Authorization"="token ${{ secrets.GITHUB_TOKEN }}"} $releases | ConvertFrom-Json)[0]
$current_version_tag = [version]$latest.tag_name.replace('v','')
echo "Current version" $current_version_tag
if ($current_version_tag.Revision.Equals(9)) {
if ($current_version_tag.Build.Equals(9)) {
$new_version_tag = [version]::New($current_version_tag.Major,$current_version_tag.Minor+1,0,0).toString()
}else {
$new_version_tag = [version]::New($current_version_tag.Major,$current_version_tag.Minor,$current_version_tag.Build+1,0).toString()
}
}else {
$new_version_tag = [version]::New($current_version_tag.Major,$current_version_tag.Minor,$current_version_tag.Build,$current_version_tag.Revision+1).toString()
}
echo $new_version_tag
echo "new_version_tag=$new_version_tag" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: v${{ env.new_version_tag }}
release_name: Release
draft: false
prerelease: false
# - name: Create Release
# id: create_release
# uses: actions/create-release@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# tag_name: ${{ github.ref_name }}
# release_name: Release ${{ github.head_ref }}
# draft: false
# prerelease: false
# - name: Upload Release Asset
# id: upload-release-asset
# uses: actions/upload-release-asset@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
# asset_path: .\windows-${{ matrix.arch }}-${{ matrix.config }}.zip
# asset_name: windows-${{ matrix.arch }}-${{ matrix.config }}
# asset_content_type: application/zip
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: .\zenserver-win64.zip
asset_name: zenserver-win64.zip
asset_content_type: application/zip
|