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path: root/zenserver/zenserver.cpp
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* Map DDC cache key to content ID.Per Larsson2022-11-231-13/+5
* move BasicFile to zenutil to remove zenstore dependency from zen command (#190)Dan Engelbrecht2022-11-171-1/+1
* Configure OpenID providers from cmd line and Lua cfg. (#189)Per Larsson2022-11-141-3/+4
* enable json log file (#164)Dan Engelbrecht2022-09-121-9/+13
* create release in Sentry and set version string in executable (#162)Dan Engelbrecht2022-09-121-0/+1
* Adjust errors vs warnings messages (#160)Dan Engelbrecht2022-09-081-1/+1
* remove legacy derived data interface for Jupiter (#152)Dan Engelbrecht2022-08-311-2/+1
* Add sentry log sink to capture error/critical log statements (#147)Dan Engelbrecht2022-08-261-0/+1
* Make cas storage an hidden implementation detail of CidStore (#130)v0.1.4-pre6v0.1.4-pre5Dan Engelbrecht2022-06-171-21/+14
* removed more unnecessary CasStore related codeStefan Boberg2022-06-131-2/+0
* removed LocalProjectService prototypeStefan Boberg2022-06-131-9/+0
* sentry: added logging of sentry_init error codeStefan Boberg2022-06-101-1/+1
* Make it possible to configure GC monitoring intervalDan Engelbrecht2022-06-011-0/+1
* Merge pull request #102 from EpicGames/de/auto-create-namespacesDan Engelbrecht2022-05-241-1/+3
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| * Automatically create namespaces on requests (if enabled via configuration)Dan Engelbrecht2022-05-201-1/+3
* | Add catch2 support (#101)Stefan Boberg2022-05-201-3/+2
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* Tests for HttpRequestParseRelativeUriDan Engelbrecht2022-05-121-0/+1
* Horde execute storage config (#75)Joe Kirchoff2022-04-141-10/+9
* more cleanupDan Engelbrecht2022-04-121-8/+2
* cleanupDan Engelbrecht2022-04-121-45/+3
* set file limit on zenserver testDan Engelbrecht2022-04-121-1/+23
* log resource limit infoDan Engelbrecht2022-04-121-3/+6
* set open file limits after initialize of loggingDan Engelbrecht2022-04-121-21/+20
* set open file limit at startupDan Engelbrecht2022-04-121-0/+27
* Make gc reserve a global resourceDan Engelbrecht2022-04-011-0/+1
* Make sure we wait for gc thread to complete before exitingDan Engelbrecht2022-03-301-1/+5
* Add additional logging for compute services startJoe Kirchoff2022-03-221-0/+6
* Enable Horde compute code on Linux & Mac (#61)Joe Kirchoff2022-03-221-24/+29
* clang-formatDan Engelbrecht2022-03-211-1/+1
* Fix so ZenServer compiles when ZEN_WITH_COMPUTE_SERVICES is disabledDan Engelbrecht2022-03-171-0/+4
* Update horde compute to use Jupiter for storage (#60)Joe Kirchoff2022-03-171-12/+69
* Moved experimental/frontend.* to frontend/frontend.*Martin Ridgers2022-03-151-1/+1
* clang formatDan Engelbrecht2022-03-091-3/+3
* Fixed unsigned comparison warningStefan Boberg2022-03-081-2/+2
* fixed sentry initialization, added sentry logging supportStefan Boberg2022-03-071-4/+60
* Added option to enable websockets.Per Larsson2022-02-211-3/+17
* Basic websocket service and test.Per Larsson2022-02-181-2/+3
* Simple websocket client/server test.Per Larsson2022-02-181-1/+1
* Initial websocket support.Per Larsson2022-02-091-1/+7
* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2022-02-071-0/+2
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| * Merging minor fixes to mainStefan Boberg2022-02-071-0/+2
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| | * Added log output to make it clearer which lock file is in useStefan Boberg2022-02-041-0/+2
* | | Refactored auth manager to use simplified encryption API.Per Larsson2022-02-071-10/+27
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* | Fixed bug adding endpoint with no URL.Per Larsson2022-02-041-0/+1
* | Minor cleanup of free functions.Per Larsson2022-02-031-8/+10
* | Added AES encryption key/IV cli options.Per Larsson2022-02-031-1/+9
* | Merged main.Per Larsson2022-02-021-1/+5
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| * Mash -> MeshTrackerStefan Boberg2022-02-021-1/+1
| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-301-11/+20
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| * | TraceInit can now be initialized with "None" tracing modeStefan Boberg2022-01-301-0/+4