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* Horde execute storage config (#75)Joe Kirchoff2022-04-141-10/+9
* more cleanupDan Engelbrecht2022-04-121-8/+2
* cleanupDan Engelbrecht2022-04-121-45/+3
* set file limit on zenserver testDan Engelbrecht2022-04-121-1/+23
* log resource limit infoDan Engelbrecht2022-04-121-3/+6
* set open file limits after initialize of loggingDan Engelbrecht2022-04-121-21/+20
* set open file limit at startupDan Engelbrecht2022-04-121-0/+27
* Make gc reserve a global resourceDan Engelbrecht2022-04-011-0/+1
* Make sure we wait for gc thread to complete before exitingDan Engelbrecht2022-03-301-1/+5
* Add additional logging for compute services startJoe Kirchoff2022-03-221-0/+6
* Enable Horde compute code on Linux & Mac (#61)Joe Kirchoff2022-03-221-24/+29
* clang-formatDan Engelbrecht2022-03-211-1/+1
* Fix so ZenServer compiles when ZEN_WITH_COMPUTE_SERVICES is disabledDan Engelbrecht2022-03-171-0/+4
* Update horde compute to use Jupiter for storage (#60)Joe Kirchoff2022-03-171-12/+69
* Moved experimental/frontend.* to frontend/frontend.*Martin Ridgers2022-03-151-1/+1
* clang formatDan Engelbrecht2022-03-091-3/+3
* Fixed unsigned comparison warningStefan Boberg2022-03-081-2/+2
* fixed sentry initialization, added sentry logging supportStefan Boberg2022-03-071-4/+60
* Added option to enable websockets.Per Larsson2022-02-211-3/+17
* Basic websocket service and test.Per Larsson2022-02-181-2/+3
* Simple websocket client/server test.Per Larsson2022-02-181-1/+1
* Initial websocket support.Per Larsson2022-02-091-1/+7
* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2022-02-071-0/+2
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| * Merging minor fixes to mainStefan Boberg2022-02-071-0/+2
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| | * Added log output to make it clearer which lock file is in useStefan Boberg2022-02-041-0/+2
* | | Refactored auth manager to use simplified encryption API.Per Larsson2022-02-071-10/+27
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* | Fixed bug adding endpoint with no URL.Per Larsson2022-02-041-0/+1
* | Minor cleanup of free functions.Per Larsson2022-02-031-8/+10
* | Added AES encryption key/IV cli options.Per Larsson2022-02-031-1/+9
* | Merged main.Per Larsson2022-02-021-1/+5
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| * Mash -> MeshTrackerStefan Boberg2022-02-021-1/+1
| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-301-11/+20
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| * | TraceInit can now be initialized with "None" tracing modeStefan Boberg2022-01-301-0/+4
* | | Added upstream auth config and removed the possibility to add endpoints via R...Per Larsson2022-02-021-60/+20
* | | Parse expire time from OpenID refresh token and added OpenId token provider.Per Larsson2022-02-021-0/+5
* | | Moved cloud cache token provider out from options.Per Larsson2022-02-011-11/+13
* | | Refactored cloud cache access token provider.Per Larsson2022-02-011-40/+29
* | | Parital completed cloud cache token provider interface.Per Larsson2022-02-011-1/+13
* | | Merged main.Per Larsson2022-01-281-22/+41
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| * | Handle HTTP port collisions when initializing server (#40)zousar2022-01-271-11/+20
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| * Fixed issue with missing endpoint name when configuring upstream cache from Lua.Per Larsson2022-01-261-13/+19
| * Temporary fix for ZEN_ASSERT(!Options.Name.empty()) failing when running as a...Matt Peters2022-01-251-0/+4
* | Get access token from auth mgr.Per Larsson2022-01-281-2/+2
* | Added auth manager with support for OIDC providers.Per Larsson2022-01-251-1/+7
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* Refactored upstream cache to better handle different states in prep for dynam...Per Larsson2022-01-241-43/+35
* Format fix.Per Larsson2022-01-221-1/+1
* IoRunner join error fixzousar2022-01-181-1/+4
* Disabled Sentry on Arm as vcpkg does not support itMartin Ridgers2022-01-141-1/+6
* Added ZEN_ prefix to define for consistencyMartin Ridgers2022-01-131-5/+5
* Do not try to define USE_SENTRY if it's already definedMartin Ridgers2022-01-131-1/+3