| Commit message (Collapse) | Author | Age | Files | Lines |
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* moved source directories into `/src`
* updated bundle.lua for new `src` path
* moved some docs, icon
* removed old test trees
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* Use direct file read and direct buffer allocation for small IoBuffer materalization
* Reduce range of materialized data in CompositeBuffer reading
CompressedBuffer header reading often only need a small part and not the whole file
* reduce lock contention in IoBuffer::Materialize
* Reduce parsing of compressed headers
Validate header type at decompression
* faster CreateDirectories - start from leaf going up and recurse back
* optimized BufferHeader::IsValid
* Add ValidateCompressedHeader to use when we don't need the actual compressed data
Validate that we always get compressed data in CidStore::AddChunk
* changelog
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- Bumped ZEN_SCHEMA_VERSION
- CasStore no longer a public API, it is hidden behind CidStore
- Moved cas.h from public header folder
- CidStore no longer maps from Cid -> Cas, we store entries in Cas under RawHash
- CasStore now decompresses data to validate content (matching against RawHash)
- CasChunkSet renames to HashKeySet and put in separate header/cpp file
- Disabled "Chunk" command for now as it relied on CAS being exposed as a service
- Changed CAS http service to Cid http server
- Moved "Run" command completely inside ZEN_WITH_EXEC_SERVICES define
- Removed "cas.basic" test
- Uncommented ".exec.basic" test and added return-skip at start of test
- Moved ScrubContext to separate header file
- Renamed CasGC to GcManager
- Cleaned up configuration passing in cas store classes
- Removed CAS stuff from GcContext and clarified naming in class
- Remove migration code
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* Add .pre-commit-config.yaml
* format all using pre-commit clang-format hook
* Add pre-commit to inject unreal header comment
* Remove prepare_commit.bat & update CODING.md
* Remove check-added-large-files, add headers before clang-format
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