index
:
zen
273-integrated-memory-tracking
actions_updates
asio
ddcref
de/add-builds-download-force-option
de/add-verbose-logging-on-missing-blocks
de/auto-batch-upstream
de/better-composite-iterator
de/bloom-filter-experiment
de/builds-cmd-refactor
de/chunk-info-logging
de/compressed-buffer-creation-opts
de/disk-io-optimizations
de/disk-io-with-retry
de/download-feedback-api
de/enable-partial-requests-to-jupiter-by-default
de/etag-for-oplog-chunks
de/file-change-monitor
de/fix-httpsys-shutdown
de/get-cache-chunks-api-with-separate-policy
de/httpclient-send-refactor
de/improve-status-command
de/improved-projectstore-batch-requests
de/improved-write-cache
de/increase-logging-to-find-mac-upload-error
de/json-to-cbobject-test
de/macos-copyright
de/macos-x86-build
de/memory-stomp-detector
de/new-append-op-rpc
de/no-mmap-for-attachment-meta-files
de/oplog-attachment-warnings
de/oplog-import-improvements
de/oplog-partial-block-download
de/optionally-keep-value-in-memory-when-uploadint-to-remote
de/reduce-project-store-memory
de/reduce-upstream-api
de/release-5.7.8-minimal
de/safer-oplog-import
de/statds-for-gc
de/test-macos-signing-with-id
de/upstream-policy-test
de/upstream-server-tests
de/v5.7.8-with-sb-refactor
de/vcpkg-latest
de/zen-as-oplog-store
de/zenserver-full-build-storage
deriveddata
di/add_cmake_dev
di/plugin-name-wip
di/poc_zen_command_plugins
feature/oplog-dependency-graph
lm/batch-request-content-type
lm/builds-metadata-integer-changelist
lm/oidctoken-exe-path
lm/restrict-content-type
main
rpc-analyze
sb/block-clone
sb/build-cache
sb/build-part-delta
sb/cleanup-main
sb/cloud
sb/curly-httpclient
sb/eastl
sb/fix-vla-warn
sb/intree-sentry-native
sb/more-tui
sb/oidc-token
sb/orch
sb/rpc-analysis
sb/spdlog-out
sb/threadpool
sb/tsan-fixes
sb/unity-build
sb/xrepo
sb/zen-master
sb/zenserver-test-verbose
streamapi
tb/docker
wait_for_quiescence
zen-options
zs/get-all-chunk-infos
zs/xrepo
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Commit message (
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Author
Age
Files
Lines
*
bump cache large object size limit to 128Kb (#191)
Dan Engelbrecht
2022-11-21
1
-1
/
+1
*
Add `import-project` and `export-project` (#183)
Dan Engelbrecht
2022-11-18
1
-6
/
+9
*
move BasicFile to zenutil to remove zenstore dependency from zen command (#190)
Dan Engelbrecht
2022-11-17
1
-1
/
+0
*
Support file reference in package message (#184)
Dan Engelbrecht
2022-11-07
3
-9
/
+29
*
Add "Accept" field in RPC request to gracefully handle requests from older in...
Dan Engelbrecht
2022-10-13
2
-23
/
+101
*
Format all rpc package responses using `FormatPackageMessageBuffer` to avoid ...
Dan Engelbrecht
2022-09-29
1
-26
/
+10
*
De/more upstream details (#168)
v0.1.6-pre9
v0.1.6-pre10
Dan Engelbrecht
2022-09-22
1
-93
/
+166
*
rename URI chunk requests from value -> chunk (#166)
Dan Engelbrecht
2022-09-19
2
-10
/
+10
*
Adjust errors vs warnings messages (#160)
Dan Engelbrecht
2022-09-08
1
-1
/
+1
*
Remove legacy code (#161)
Dan Engelbrecht
2022-09-08
1
-12
/
+10
*
Implement proper GetCacheValues upstream (#155)
Dan Engelbrecht
2022-09-06
1
-17
/
+34
*
Use "\\?\" prefixed paths and fix hardcoded path delimiters (#149)
Dan Engelbrecht
2022-08-26
1
-1
/
+3
*
Make cas storage an hidden implementation detail of CidStore (#130)
v0.1.4-pre6
v0.1.4-pre5
Dan Engelbrecht
2022-06-17
3
-563
/
+193
*
merged from main
Stefan Boberg
2022-06-16
1
-24
/
+116
*
removed unnecessary CasStore forward declarations
Stefan Boberg
2022-06-13
2
-2
/
+0
*
Merge branch 'main' of https://github.com/EpicGames/zen
Stefan Boberg
2022-06-11
1
-5
/
+7
|
\
|
*
namespace/bucket validation now uses AsciiSet for more efficient validation (...
Stefan Boberg
2022-06-10
1
-5
/
+7
*
|
fixed mac build ("unused" variable)
Stefan Boberg
2022-06-11
1
-0
/
+2
|
/
*
Corrected some typos in log messages
Stefan Boberg
2022-06-08
1
-3
/
+5
*
Merge branch 'main' into de/add-log-for-invalid-names
Dan Engelbrecht
2022-06-08
1
-2
/
+2
|
\
|
*
Use m_BucketDir for cache key context
Dan Engelbrecht
2022-06-08
1
-2
/
+2
|
*
We need to make each Cache Key contribution per bucket unique even across nam...
Dan Engelbrecht
2022-06-07
1
-2
/
+2
*
|
add warnings on illegal namespace/bucket names
Dan Engelbrecht
2022-06-08
1
-0
/
+5
|
/
*
Don't hold index lock while reading standalone values
Dan Engelbrecht
2022-06-03
1
-0
/
+2
*
hardening of ZenCacheDiskLayer::CacheBucket::PutStandaloneCacheValue
Dan Engelbrecht
2022-06-03
1
-13
/
+36
*
add comment about removing files
Dan Engelbrecht
2022-05-30
1
-0
/
+1
*
Enable FILE_SHARE_DELETE on standalone files in disk buckets
Dan Engelbrecht
2022-05-28
1
-107
/
+77
*
NameSpaceMap -> NamespaceMap
Dan Engelbrecht
2022-05-25
1
-2
/
+2
*
bugfixes and test for namespace drop
Dan Engelbrecht
2022-05-25
1
-15
/
+92
*
clean up namespace folders
Dan Engelbrecht
2022-05-25
1
-36
/
+42
*
namespace drop
Dan Engelbrecht
2022-05-25
3
-12
/
+38
*
Make sure ZenCacheMemoryLayer handles dropped buckets correctly (just like Ze...
Dan Engelbrecht
2022-05-25
2
-36
/
+95
*
dropIndex -> DropIndex
Dan Engelbrecht
2022-05-25
1
-3
/
+3
*
If a bucket is in m_BucketMap it is OK, no need for separate flag
Dan Engelbrecht
2022-05-25
2
-59
/
+22
*
drop bucket test
Dan Engelbrecht
2022-05-24
1
-0
/
+73
*
Use rename/delete and keep pointer for dropped buckets
Dan Engelbrecht
2022-05-24
2
-77
/
+129
*
Make sure to hold exclusive lock over index and all shard locks.
Dan Engelbrecht
2022-05-24
1
-1
/
+9
*
Merge pull request #102 from EpicGames/de/auto-create-namespaces
Dan Engelbrecht
2022-05-24
2
-20
/
+62
|
\
|
*
Automatically create namespaces on requests (if enabled via configuration)
Dan Engelbrecht
2022-05-20
2
-20
/
+62
*
|
De/fix namespace folder scanning (#103)
Dan Engelbrecht
2022-05-23
1
-1
/
+1
|
/
*
fix mac compilation error
Dan Engelbrecht
2022-05-19
1
-1
/
+1
*
Merge pull request #99 from EpicGames/de/move-namespace-field
Dan Engelbrecht
2022-05-19
4
-112
/
+163
|
\
|
*
fix tests
Dan Engelbrecht
2022-05-19
1
-5
/
+5
|
*
migrate legacy cache folders to ue4.ddc namespace
Dan Engelbrecht
2022-05-19
2
-6
/
+21
|
*
Keep Namespace out of CacheKey and store it on request level
Dan Engelbrecht
2022-05-19
2
-101
/
+137
*
|
Fix and retry count and add an extra iteration to give more time for success
Dan Engelbrecht
2022-05-19
1
-5
/
+5
|
/
*
align bucket naming rules with UE code base
Dan Engelbrecht
2022-05-18
1
-3
/
+4
*
fix release build, misplaced namespace brackets
Dan Engelbrecht
2022-05-17
1
-4
/
+0
*
review feedback
Dan Engelbrecht
2022-05-16
2
-32
/
+31
*
drop api/v2 prefix for non-legacy requests
Dan Engelbrecht
2022-05-16
1
-112
/
+172
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