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* moved source directories into `/src` (#264)Stefan Boberg2023-05-021-26/+0
| | | | | | * moved source directories into `/src` * updated bundle.lua for new `src` path * moved some docs, icon * removed old test trees
* Add catch2 support (#101)Stefan Boberg2022-05-201-3/+2
| | | | | | | Added option to use catch2 for unit tests Currently both doctest and catch2 are supported via some compatibility macros. doctest is the default, and ZEN_USE_CATCH2 needs to be defined to switch to catch2. Our goal is to evaluate how well catch2 works and switch to catch2 if everything pans out since UE5 now supports using catch2 for unit tests.
* Add pre-commit config (#69)Joe Kirchoff2022-04-051-0/+2
| | | | | | | * Add .pre-commit-config.yaml * format all using pre-commit clang-format hook * Add pre-commit to inject unreal header comment * Remove prepare_commit.bat & update CODING.md * Remove check-added-large-files, add headers before clang-format
* It's not possible to compile out testsStefan Boberg2021-09-201-9/+11
| | | | Tests are now compiled in if `ZEN_WITH_TESTS=1`, and compiled out if not. Compiling tests out reduces the footprint of the resulting executables quite significantly.
* Added namespace scopes to more includes for better consistencyStefan Boberg2021-09-171-1/+1
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* clang-format fixesStefan Boberg2021-09-161-1/+1
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* Added explicit logging initialization to main() of standalone executables, ↵Stefan Boberg2021-09-151-1/+3
| | | | to make things work with the new default logger shadowing changes
* Adding zenservice codeStefan Boberg2021-05-111-0/+21