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* Initialize upstream apply in background thread (#88)v1.0.1.2Joe Kirchoff2022-05-034-11/+36
* Merge pull request #87 from EpicGames/de/fix-compactcas-threadedinsert-testv1.0.1.1Dan Engelbrecht2022-05-034-55/+65
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| * handle that more than one block can be written to in parallelDan Engelbrecht2022-05-034-55/+65
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* unused variable in test fixDan Engelbrecht2022-05-031-4/+4
* Merge pull request #86 from EpicGames/de/block-store-refactorDan Engelbrecht2022-05-0310-1159/+2950
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| * macos compilation fixDan Engelbrecht2022-05-031-1/+1
| * threading test for blockstoreDan Engelbrecht2022-05-031-1/+91
| * more tests for block storeDan Engelbrecht2022-05-033-17/+334
| * cleanupDan Engelbrecht2022-05-032-5/+1
| * switched back memory_order for m_TotalSize to relaxedDan Engelbrecht2022-05-022-8/+8
| * clean up any incomplete blocks if ReclaimSpace failsDan Engelbrecht2022-05-021-136/+153
| * Make sure we close all block files when dropping a cache bucketDan Engelbrecht2022-05-023-2/+13
| * simplify lambda capturesDan Engelbrecht2022-05-026-67/+41
| * Refactor WriteChunk to not need callbackDan Engelbrecht2022-05-024-62/+42
| * Merge branch 'de/block-store-refactor' of github.com:EpicGames/zen into de/bl...Dan Engelbrecht2022-05-021-4/+1
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| | * removed redundant pragma packStefan Boberg2022-05-021-4/+1
| * | Don't use "GC" term in block storeDan Engelbrecht2022-05-022-5/+5
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| * restore cg commentDan Engelbrecht2022-05-022-3/+27
| * cleanupDan Engelbrecht2022-05-024-52/+52
| * add back gc space reclaim callDan Engelbrecht2022-05-024-8/+14
| * use std::vector<std::pair>> instead of mapDan Engelbrecht2022-05-024-46/+12
| * refactor structured cache to use blockstore migrateDan Engelbrecht2022-05-022-246/+69
| * Move bulk of MigrateLegacyData to blockstore.cppDan Engelbrecht2022-05-024-230/+281
| * cleanupDan Engelbrecht2022-05-012-17/+20
| * respect Ctx.RunRecovery()Dan Engelbrecht2022-05-012-20/+29
| * reimplement CasContainerStrategy::ScrubDan Engelbrecht2022-05-013-78/+140
| * remove m_TotalSize for blockstoreDan Engelbrecht2022-05-013-31/+35
| * collectgarbage for compactcas and structured cache uses shared implementationDan Engelbrecht2022-05-015-543/+202
| * threading issues resolvedDan Engelbrecht2022-05-013-100/+120
| * first pass at generic block store with gcDan Engelbrecht2022-04-304-460/+634
| * Merge remote-tracking branch 'origin/main' into de/cache-with-block-storeDan Engelbrecht2022-04-292-4/+7
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* | Merge pull request #84 from EpicGames/de/cleanup-lock-sharding-in-iobufferv1.0.0.8Dan Engelbrecht2022-04-292-4/+7
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| * | mac compilation fixDan Engelbrecht2022-04-291-1/+1
| * | use IsPow2 for mapping lock countDan Engelbrecht2022-04-291-1/+1
| * | naming cleanupDan Engelbrecht2022-04-281-3/+6
| | * Merge remote-tracking branch 'origin/main' into de/cache-with-block-storeDan Engelbrecht2022-04-288-58/+446
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* | | Merge pull request #83 from EpicGames/de/minor-optimizationsv1.0.0.7Dan Engelbrecht2022-04-283-5/+14
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| * | Reduce risk of reallocating backing std::vector in CbWriter::AddBinaryDan Engelbrecht2022-04-283-5/+14
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* | Merge pull request #81 from EpicGames/de/use-bulk-fetch-from-upstream-on-getc...v1.0.0.6Dan Engelbrecht2022-04-282-50/+101
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| * \ Merge remote-tracking branch 'origin/main' into de/use-bulk-fetch-from-upstre...Dan Engelbrecht2022-04-272-18/+15
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| * | | trigger clang formatDan Engelbrecht2022-04-271-1/+1
| * | | Use GetCacheValues when checking upstream to reduce number of calls to upstreamDan Engelbrecht2022-04-261-47/+101
* | | | Merge pull request #82 from EpicGames/buildfixv1.0.0.5Martin Ridgers2022-04-281-4/+4
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| * | | | Added missing includes.Per Larsson2022-04-281-4/+4
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* | / / Serialize compact binary from JSON.Per Larsson2022-04-273-1/+327
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| | * Merge remote-tracking branch 'origin/main' into de/cache-with-block-storeDan Engelbrecht2022-04-271-1/+1
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* | | Batch log removal of Cid and take proper lock when modifying m_CidMap (#80)v1.0.0.4Dan Engelbrecht2022-04-262-16/+16
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| * Merge remote-tracking branch 'origin/main' into de/cache-with-block-storeDan Engelbrecht2022-04-2615-1350/+1725
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* | Compute tweaks (#78)v1.0.0.3Joe Kirchoff2022-04-191-22/+8
* | Merge pull request #76 from EpicGames/ci_updatesv1.0.0.2Alex Dunn2022-04-152-4/+128
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