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* Merge pull request #76 from EpicGames/ci_updatesv1.0.0.2Alex Dunn2022-04-152-4/+128
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| * Making changes to the CI/CD pipeline and adding release automation for PR mer...Alex Dunn2022-04-152-4/+128
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* Horde execute storage config (#75)Joe Kirchoff2022-04-145-18/+96
* Compute updates (#74)Joe Kirchoff2022-04-148-1323/+1501
* clang formatJoe Kirchoff2022-04-142-5/+14
* Merge pull request #70 from EpicGames/on-prem-runner-testingAlex Dunn2022-04-132-1/+135
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| * skip websocket.basic test as it fails on linux ciDan Engelbrecht2022-04-121-1/+1
| * switch to clang 13Dan Engelbrecht2022-04-121-1/+1
| * make linux tests inlineDan Engelbrecht2022-04-121-63/+2
| * Be more strict with m_TotalSize atomic operationsDan Engelbrecht2022-04-121-2/+2
| * Running linux build testAlex Dunn2022-04-121-1/+1
| * Running linux build testAlex Dunn2022-04-121-1/+1
| * Running linux build testAlex Dunn2022-04-121-0/+138
| * do tests inline with buildDan Engelbrecht2022-04-121-56/+2
| * Fixing label on runnerAlex Dunn2022-04-121-1/+1
| * Testing some changes to test and runner labels.Alex Dunn2022-04-121-2/+1
| * Testing just windows self-hosted runner using on-prem test boxAlex Dunn2022-04-121-0/+112
* | Merge pull request #72 from EpicGames/de/set-ulimitDan Engelbrecht2022-04-125-13/+66
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| * | wait until work is completed, not just picked upDan Engelbrecht2022-04-121-12/+21
| * | safer check for added size i threaded testDan Engelbrecht2022-04-121-1/+3
| * | more cleanupDan Engelbrecht2022-04-124-11/+8
| * | cleanupDan Engelbrecht2022-04-124-68/+33
| * | set file limit on zenserver testDan Engelbrecht2022-04-122-2/+24
| * | log resource limit infoDan Engelbrecht2022-04-122-5/+11
| * | set open file limits after initialize of loggingDan Engelbrecht2022-04-122-25/+25
| * | set open file limit at startupDan Engelbrecht2022-04-122-0/+52
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* | reduce number of chunks in compactcas.threadedinsertDan Engelbrecht2022-04-121-1/+1
* | Merge pull request #71 from EpicGames/de/fix-compact-cas-threaded-testDan Engelbrecht2022-04-121-70/+70
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| * | remove unused variableDan Engelbrecht2022-04-121-1/+1
| * | Fix failing test due to not generating unique test dataDan Engelbrecht2022-04-121-70/+70
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* | Mac fixMartin Ridgers2022-04-121-1/+1
* | Commented out key file conditioningMartin Ridgers2022-04-121-1/+2
* | remove fallocate on MacOSDan Engelbrecht2022-04-122-13/+0
* | switch posix_fallocate to fallocate on MacOSDan Engelbrecht2022-04-121-1/+1
* | Be more strict with m_TotalSize atomic operationsDan Engelbrecht2022-04-121-2/+2
* | use zen::UnsignedIntegral instead of std::unsigned_integralDan Engelbrecht2022-04-121-2/+2
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* Merge pull request #58 from EpicGames/de/cas-store-with-block-storeDan Engelbrecht2022-04-0723-522/+3425
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| * clean up variable namingDan Engelbrecht2022-04-061-56/+55
| * formattingDan Engelbrecht2022-04-061-4/+1
| * Merge remote-tracking branch 'origin/main' into de/cas-store-with-block-storeDan Engelbrecht2022-04-0625-1754/+50
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* | Add pre-commit config (#69)Joe Kirchoff2022-04-0510-148/+46
* | Minor formatting fixStefan Boberg2022-04-051-0/+1
* | Delete docs directoryStefan Boberg2022-04-0514-1603/+0
* | Update README.mdStefan Boberg2022-04-051-1/+1
* | README update for UE5 launchStefan Boberg2022-04-051-2/+2
| * logging tweaksDan Engelbrecht2022-04-061-11/+7
| * Only validate range of legacy entries on kept entriesDan Engelbrecht2022-04-061-11/+26
| * fix migration when entries is out of data file rangeDan Engelbrecht2022-04-051-1/+7
| * Make index/log reading non-static member functionsDan Engelbrecht2022-04-042-488/+475
| * remove GetTempLogPathDan Engelbrecht2022-04-041-5/+0