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-rw-r--r--zenstore/hashkeyset.cpp60
1 files changed, 60 insertions, 0 deletions
diff --git a/zenstore/hashkeyset.cpp b/zenstore/hashkeyset.cpp
new file mode 100644
index 000000000..a5436f5cb
--- /dev/null
+++ b/zenstore/hashkeyset.cpp
@@ -0,0 +1,60 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#include <zenstore/hashkeyset.h>
+
+//////////////////////////////////////////////////////////////////////////
+
+namespace zen {
+
+void
+HashKeySet::AddHashToSet(const IoHash& HashToAdd)
+{
+ m_HashSet.insert(HashToAdd);
+}
+
+void
+HashKeySet::AddHashesToSet(std::span<const IoHash> HashesToAdd)
+{
+ m_HashSet.insert(HashesToAdd.begin(), HashesToAdd.end());
+}
+
+void
+HashKeySet::RemoveHashesIf(std::function<bool(const IoHash& CandidateHash)>&& Predicate)
+{
+ for (auto It = begin(m_HashSet), ItEnd = end(m_HashSet); It != ItEnd;)
+ {
+ if (Predicate(*It))
+ {
+ It = m_HashSet.erase(It);
+ }
+ else
+ {
+ ++It;
+ }
+ }
+}
+
+void
+HashKeySet::IterateHashes(std::function<void(const IoHash& Hash)>&& Callback) const
+{
+ for (auto It = begin(m_HashSet), ItEnd = end(m_HashSet); It != ItEnd; ++It)
+ {
+ Callback(*It);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+// Testing related code follows...
+//
+
+#if ZEN_WITH_TESTS
+
+void
+hashkeyset_forcelink()
+{
+}
+
+#endif
+
+} // namespace zen