diff options
Diffstat (limited to 'thirdparty/ryml/ext/c4core/cmake/Toolchain-PS4.cmake')
| -rw-r--r-- | thirdparty/ryml/ext/c4core/cmake/Toolchain-PS4.cmake | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/thirdparty/ryml/ext/c4core/cmake/Toolchain-PS4.cmake b/thirdparty/ryml/ext/c4core/cmake/Toolchain-PS4.cmake deleted file mode 100644 index 260b9b078..000000000 --- a/thirdparty/ryml/ext/c4core/cmake/Toolchain-PS4.cmake +++ /dev/null @@ -1,73 +0,0 @@ -# Copyright 2017 Autodesk Inc. http://www.autodesk.com -# -# Licensed under the Apache License, Version 2.0 (the "License"); you -# may not use this file except in compliance with the License. You may -# obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or -# implied. See the License for the specific language governing -# permissions and limitations under the License. - -# This module is shared; use include blocker. -if( _PS4_TOOLCHAIN_ ) - return() -endif() -set(_PS4_TOOLCHAIN_ 1) - -# PS4 SCE version requirement -set(REQUIRED_PS4_VERSION "4.000") - -# Get PS4 SCE environment -if( EXISTS "$ENV{SCE_ROOT_DIR}" AND IS_DIRECTORY "$ENV{SCE_ROOT_DIR}" ) - string(REGEX REPLACE "\\\\" "/" PS4_ROOT $ENV{SCE_ROOT_DIR}) - string(REGEX REPLACE "//" "/" PS4_ROOT ${PS4_ROOT}) - if( EXISTS "$ENV{SCE_ORBIS_SDK_DIR}" AND IS_DIRECTORY "$ENV{SCE_ORBIS_SDK_DIR}" ) - string(REGEX REPLACE "\\\\" "/" PS4_SDK $ENV{SCE_ORBIS_SDK_DIR}) - string(REGEX REPLACE "//" "/" PS4_SDK ${PS4_SDK}) - get_filename_component(SCE_VERSION "${PS4_SDK}" NAME) - endif() -endif() - -# Report and check version if it exist -if( NOT "${SCE_VERSION}" STREQUAL "" ) - message(STATUS "PS4 SCE version found: ${SCE_VERSION}") - if( NOT "${SCE_VERSION}" MATCHES "${REQUIRED_PS4_VERSION}+" ) - message(WARNING "Expected PS4 SCE version: ${REQUIRED_PS4_VERSION}") - if( PLATFORM_TOOLCHAIN_ENVIRONMENT_ONLY ) - set(PS4_ROOT) - set(PS4_SDK) - endif() - endif() -endif() - -# If we only want the environment values, exit now -if( PLATFORM_TOOLCHAIN_ENVIRONMENT_ONLY ) - return() -endif() - -# We are building PS4 platform, fail if PS4 SCE not found -if( NOT PS4_ROOT OR NOT PS4_SDK ) - message(FATAL_ERROR "Engine requires PS4 SCE SDK to be installed in order to build PS4 platform.") -endif() - -# Tell CMake we are cross-compiling to PS4 (Orbis) -set(CMAKE_SYSTEM_NAME Orbis) -set(PS4 True) - -# Set CMake system root search path -set(CMAKE_SYSROOT "${PS4_ROOT}") - -# Set compilers to the ones found in PS4 SCE SDK directory -set(CMAKE_C_COMPILER "${PS4_SDK}/host_tools/bin/orbis-clang.exe") -set(CMAKE_CXX_COMPILER "${PS4_SDK}/host_tools/bin/orbis-clang++.exe") -set(CMAKE_ASM_COMPILER "${PS4_SDK}/host_tools/bin/orbis-as.exe") - -# Only search the PS4 SCE SDK, not the remainder of the host file system -set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) -set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) |