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-rw-r--r--src/zenserver/hub/httphubservice.h40
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diff --git a/src/zenserver/hub/httphubservice.h b/src/zenserver/hub/httphubservice.h
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+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zenhttp/httpserver.h>
+
+namespace zen {
+
+class Hub;
+
+/** ZenServer Hub Service
+ *
+ * Manages a set of storage servers on the behalf of external clients. For
+ * use in UEFN content worker style scenarios.
+ *
+ */
+class HttpHubService : public zen::HttpService
+{
+public:
+ HttpHubService(Hub& Hub);
+ ~HttpHubService();
+
+ HttpHubService(const HttpHubService&) = delete;
+ HttpHubService& operator=(const HttpHubService&) = delete;
+
+ virtual const char* BaseUri() const override;
+ virtual void HandleRequest(zen::HttpServerRequest& Request) override;
+
+ void SetNotificationEndpoint(std::string_view UpstreamNotificationEndpoint, std::string_view InstanceId);
+
+private:
+ HttpRequestRouter m_Router;
+
+ Hub& m_Hub;
+
+ void HandleModuleGet(HttpServerRequest& Request, std::string_view ModuleId);
+ void HandleModuleDelete(HttpServerRequest& Request, std::string_view ModuleId);
+};
+
+} // namespace zen