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Diffstat (limited to 'src/zencore/refcount.cpp')
| -rw-r--r-- | src/zencore/refcount.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/zencore/refcount.cpp b/src/zencore/refcount.cpp new file mode 100644 index 000000000..c6c47b04d --- /dev/null +++ b/src/zencore/refcount.cpp @@ -0,0 +1,65 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include <zencore/refcount.h> + +#include <zencore/testing.h> + +#include <functional> + +namespace zen { + +////////////////////////////////////////////////////////////////////////// +// +// Testing related code follows... +// + +#if ZEN_WITH_TESTS + +struct TestRefClass : public RefCounted +{ + ~TestRefClass() + { + if (OnDestroy) + OnDestroy(); + } + + using RefCounted::RefCount; + + std::function<void()> OnDestroy; +}; + +void +refcount_forcelink() +{ +} + +TEST_CASE("RefPtr") +{ + RefPtr<TestRefClass> Ref; + Ref = new TestRefClass; + + bool IsDestroyed = false; + Ref->OnDestroy = [&] { IsDestroyed = true; }; + + CHECK(IsDestroyed == false); + CHECK(Ref->RefCount() == 1); + + RefPtr<TestRefClass> Ref2; + Ref2 = Ref; + + CHECK(IsDestroyed == false); + CHECK(Ref->RefCount() == 2); + + RefPtr<TestRefClass> Ref3; + Ref2 = Ref3; + + CHECK(IsDestroyed == false); + CHECK(Ref->RefCount() == 1); + Ref = Ref3; + + CHECK(IsDestroyed == true); +} + +#endif + +} // namespace zen |