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authorPer Larsson <[email protected]>2021-11-12 11:08:53 +0100
committerPer Larsson <[email protected]>2021-11-12 11:08:53 +0100
commit3faf0b57c625152a8facfca1c4995bd9edc95707 (patch)
tree0ae1ff078147091bafb7f5f4799943cebd0a7f50 /zenutil/cache/cachekey.cpp
parentChanged from batch to RPC. (diff)
downloadzen-3faf0b57c625152a8facfca1c4995bd9edc95707.tar.xz
zen-3faf0b57c625152a8facfca1c4995bd9edc95707.zip
Movec cache utility types to zenutil and fixed unit tests.
Diffstat (limited to 'zenutil/cache/cachekey.cpp')
-rw-r--r--zenutil/cache/cachekey.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/zenutil/cache/cachekey.cpp b/zenutil/cache/cachekey.cpp
new file mode 100644
index 000000000..545b47f11
--- /dev/null
+++ b/zenutil/cache/cachekey.cpp
@@ -0,0 +1,9 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#include <zenutil/cache/cachekey.h>
+
+namespace zen {
+
+const CacheKey CacheKey::Empty = CacheKey{.Bucket = std::string(), .Hash = IoHash()};
+
+} // namespace zen