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authorStefan Boberg <[email protected]>2021-06-21 11:07:55 +0200
committerStefan Boberg <[email protected]>2021-06-21 11:07:55 +0200
commitdd00d3dbd4b53d23cee616dd3b8771d38d403cbd (patch)
tree6ba8313d867efd278d0dc786d6af5567ba39fb71 /zentestutil/include/zenserverprocess.h
parentclang-format only (diff)
downloadzen-dd00d3dbd4b53d23cee616dd3b8771d38d403cbd.tar.xz
zen-dd00d3dbd4b53d23cee616dd3b8771d38d403cbd.zip
Made some changes to how mesh config works
Diffstat (limited to 'zentestutil/include/zenserverprocess.h')
-rw-r--r--zentestutil/include/zenserverprocess.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/zentestutil/include/zenserverprocess.h b/zentestutil/include/zenserverprocess.h
index ecbe39f90..4990230d3 100644
--- a/zentestutil/include/zenserverprocess.h
+++ b/zentestutil/include/zenserverprocess.h
@@ -35,6 +35,7 @@ struct ZenServerInstance
void SignalShutdown() { m_ShutdownEvent.Set(); }
void WaitUntilReady() { m_ReadyEvent.Wait(); }
void EnableTermination() { m_Terminate = true; }
+ void EnableMesh() { m_MeshEnabled = true; }
void SetTestDir(std::filesystem::path TestDir)
{
@@ -51,4 +52,5 @@ private:
zen::Event m_ShutdownEvent;
bool m_Terminate = false;
std::filesystem::path m_TestDir;
+ bool m_MeshEnabled = false;
};