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authorPer Larsson <[email protected]>2021-10-02 16:32:02 +0200
committerPer Larsson <[email protected]>2021-10-02 16:32:02 +0200
commit8b3f1f2b2bae13925de1f051622115c0e58a68ba (patch)
tree44f22755d1e2f6b79c05201e201d5f2ba26e9f32 /zenserver/cache/structuredcache.cpp
parentAdded support for choosing best ZEN upstream endpoint based on latency. (diff)
parentzen: added print/printpackage subcommands to help in debugging or inspecting ... (diff)
downloadzen-8b3f1f2b2bae13925de1f051622115c0e58a68ba.tar.xz
zen-8b3f1f2b2bae13925de1f051622115c0e58a68ba.zip
Merge branch 'main' of https://github.com/EpicGames/zen
Diffstat (limited to 'zenserver/cache/structuredcache.cpp')
-rw-r--r--zenserver/cache/structuredcache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/zenserver/cache/structuredcache.cpp b/zenserver/cache/structuredcache.cpp
index ada19216c..8ab0276c5 100644
--- a/zenserver/cache/structuredcache.cpp
+++ b/zenserver/cache/structuredcache.cpp
@@ -676,11 +676,11 @@ HttpStructuredCacheService::HandleCachePayloadRequest(HttpServerRequest& Request
case kHead:
case kGet:
{
- HandleGetCachePayload(Request, Ref, Policy);
if (Verb == kHead)
{
Request.SetSuppressResponseBody();
}
+ HandleGetCachePayload(Request, Ref, Policy);
}
break;
case kPut: