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| author | Stefan Boberg <[email protected]> | 2021-09-10 19:48:31 +0200 |
|---|---|---|
| committer | Stefan Boberg <[email protected]> | 2021-09-10 19:48:31 +0200 |
| commit | f63296d7a92023a28a545ff5c34d4adb952d0b1f (patch) | |
| tree | 3d7b491835e117a8a4108aeb6092f06470443ec2 /zenhttp/httpsys.h | |
| parent | Added beginnings of a uWS http front-end (diff) | |
| parent | Refactored HTTP request handling to scale better (diff) | |
| download | zen-f63296d7a92023a28a545ff5c34d4adb952d0b1f.tar.xz zen-f63296d7a92023a28a545ff5c34d4adb952d0b1f.zip | |
Merge branch 'cbpackage-update' of https://github.com/EpicGames/zen into cbpackage-update
Diffstat (limited to 'zenhttp/httpsys.h')
| -rw-r--r-- | zenhttp/httpsys.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/zenhttp/httpsys.h b/zenhttp/httpsys.h index 7c4e303ce..02c96d9b5 100644 --- a/zenhttp/httpsys.h +++ b/zenhttp/httpsys.h @@ -52,7 +52,7 @@ private: inline bool IsOk() const { return m_IsOk; } void RegisterService(const char* Endpoint, HttpService& Service); - void RemoveEndpoint(const char* Endpoint, HttpService& Service); + void UnregisterService(const char* Endpoint, HttpService& Service); private: bool m_IsOk = false; |