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authorStefan Boberg <[email protected]>2025-10-10 18:09:53 +0200
committerGitHub Enterprise <[email protected]>2025-10-10 18:09:53 +0200
commitc4801320150ea0c492cf343d490a0a339432f060 (patch)
treed3013ef82c1707e38db3abac94d1fec0ca352394 /src/zenutil/include
parentshorten thread pool names for Linux which has a limit of 15 characters (#563) (diff)
downloadzen-c4801320150ea0c492cf343d490a0a339432f060.tar.xz
zen-c4801320150ea0c492cf343d490a0a339432f060.zip
add ability to limit concurrency (#565)
effective concurrency in zenserver can be limited via the `--corelimit=<N>` option on the command line. Any value passed in here will be used instead of the return value from `std::thread::hardware_concurrency()` if it is lower. * added --corelimit option to zenserver * made sure thread pools are configured lazily and not during global init * added log output indicating effective and HW concurrency * added change log entry * removed debug logging from ZenEntryPoint::Run() also removed main thread naming on Linux since it makes the output from `top` and similar tools confusing (it shows `main` instead of `zenserver`)
Diffstat (limited to 'src/zenutil/include')
-rw-r--r--src/zenutil/include/zenutil/workerpools.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/zenutil/include/zenutil/workerpools.h b/src/zenutil/include/zenutil/workerpools.h
index df2033bca..3c388dcbe 100644
--- a/src/zenutil/include/zenutil/workerpools.h
+++ b/src/zenutil/include/zenutil/workerpools.h
@@ -12,13 +12,13 @@ enum class EWorkloadType
Background // Used for background jobs such as GC/Scrub/oplog import-export
};
-// Worker pool with std::thread::hardware_concurrency() worker threads, but at least one thread
+// Worker pool with GetHardwareConcurrency() worker threads, but at least one thread
WorkerThreadPool& GetLargeWorkerPool(EWorkloadType WorkloadType);
-// Worker pool with std::thread::hardware_concurrency() / 4 worker threads, but at least one thread
+// Worker pool with GetHardwareConcurrency() / 4 worker threads, but at least one thread
WorkerThreadPool& GetMediumWorkerPool(EWorkloadType WorkloadType);
-// Worker pool with std::thread::hardware_concurrency() / 8 worker threads, but at least one thread
+// Worker pool with GetHardwareConcurrency() / 8 worker threads, but at least one thread
WorkerThreadPool& GetSmallWorkerPool(EWorkloadType WorkloadType);
// Worker pool with minimum number of worker threads, but at least one thread