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| author | Stefan Boberg <[email protected]> | 2025-10-10 18:09:53 +0200 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2025-10-10 18:09:53 +0200 |
| commit | c4801320150ea0c492cf343d490a0a339432f060 (patch) | |
| tree | d3013ef82c1707e38db3abac94d1fec0ca352394 /src/zenstore/blockstore.cpp | |
| parent | shorten thread pool names for Linux which has a limit of 15 characters (#563) (diff) | |
| download | zen-c4801320150ea0c492cf343d490a0a339432f060.tar.xz zen-c4801320150ea0c492cf343d490a0a339432f060.zip | |
add ability to limit concurrency (#565)
effective concurrency in zenserver can be limited via the `--corelimit=<N>` option on the command line. Any value passed in here will be used instead of the return value from `std::thread::hardware_concurrency()` if it is lower.
* added --corelimit option to zenserver
* made sure thread pools are configured lazily and not during global init
* added log output indicating effective and HW concurrency
* added change log entry
* removed debug logging from ZenEntryPoint::Run()
also removed main thread naming on Linux since it makes the output from `top` and similar tools confusing (it shows `main` instead of `zenserver`)
Diffstat (limited to 'src/zenstore/blockstore.cpp')
| -rw-r--r-- | src/zenstore/blockstore.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/zenstore/blockstore.cpp b/src/zenstore/blockstore.cpp index 0861baaf8..0fee18420 100644 --- a/src/zenstore/blockstore.cpp +++ b/src/zenstore/blockstore.cpp @@ -1688,7 +1688,7 @@ TEST_CASE("blockstore.iterate.chunks") .Size = DefaultIterateSmallChunkWindowSize * 2}; BlockStoreLocation BadBlockIndex = {.BlockIndex = 0xfffff, .Offset = 1024, .Size = 1024}; - WorkerThreadPool WorkerPool(Max(std::thread::hardware_concurrency() - 1u, 4u)); + WorkerThreadPool WorkerPool(Max(GetHardwareConcurrency() - 1u, 4u)); std::vector<BlockStoreLocation> Locations{FirstChunkLocation, SecondChunkLocation, @@ -1807,7 +1807,7 @@ TEST_CASE("blockstore.thread.read.write") std::vector<BlockStoreLocation> ChunkLocations; ChunkLocations.resize(ChunkCount); - WorkerThreadPool WorkerPool(Max(std::thread::hardware_concurrency() - 1u, 8u)); + WorkerThreadPool WorkerPool(Max(GetHardwareConcurrency() - 1u, 8u)); { std::atomic<size_t> WorkCompleted = 0; Latch L(1); |