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| author | Stefan Boberg <[email protected]> | 2026-03-13 09:24:59 +0100 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2026-03-13 09:24:59 +0100 |
| commit | ef586f5930ac761f8e8e18cde2ebd5248efeaa4a (patch) | |
| tree | be6c7d3e11f9261c1d03d646bc579ac0d27452d7 /src/zenserver/zenserver.cpp | |
| parent | Switch httpclient default back-end over to libcurl (#832) (diff) | |
| download | zen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.tar.xz zen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.zip | |
Unix Domain Socket auto discovery (#833)
This PR adds end-to-end Unix domain socket (UDS) support, allowing zen CLI to discover and connect to UDS-only servers automatically.
- **`unix://` URI scheme in zen CLI**: The `-u` / `--hosturl` option now accepts `unix:///path/to/socket` to connect to a zenserver via a Unix domain socket instead of TCP.
- **Per-instance shared memory for extended server info**: Each zenserver instance now publishes a small shared memory section (keyed by SessionId) containing per-instance data that doesn't fit in the fixed-size ZenServerEntry -- starting with the UDS socket path. This is a 4KB pagefile-backed section on Windows (`Global\ZenInstance_{sessionid}`) and a POSIX shared memory object on Linux/Mac (`/UnrealEngineZen_{sessionid}`).
- **Client-side auto-discovery of UDS servers**: `zen info`, `zen status`, etc. now automatically discover and prefer UDS connections when a server publishes a socket path. Servers running with `--no-network` (UDS-only) are no longer invisible to the CLI.
- **`kNoNetwork` flag in ZenServerEntry**: Servers started with `--no-network` advertise this in their shared state entry. Clients skip TCP fallback for these servers, and display commands (`ps`, `status`, `top`) show `-` instead of a port number to indicate TCP is not available.
Diffstat (limited to 'src/zenserver/zenserver.cpp')
| -rw-r--r-- | src/zenserver/zenserver.cpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/src/zenserver/zenserver.cpp b/src/zenserver/zenserver.cpp index 8283f0cbe..519176ffe 100644 --- a/src/zenserver/zenserver.cpp +++ b/src/zenserver/zenserver.cpp @@ -726,6 +726,20 @@ ZenServerMain::Run() Entry = ServerState.Register(m_ServerOptions.BasePort); + // Publish per-instance extended info (e.g. UDS path) via a small shared memory + // section keyed by SessionId so clients can discover it during Snapshot() enumeration. + { + InstanceInfoData InstanceData; + InstanceData.UnixSocketPath = m_ServerOptions.HttpConfig.UnixSocketPath; + m_InstanceInfo.Create(GetSessionId(), InstanceData); + Entry->SignalHasInstanceInfo(); + } + + if (m_ServerOptions.HttpConfig.NoNetwork) + { + Entry->SignalNoNetwork(); + } + if (m_ServerOptions.OwnerPid) { // We are adding a sponsor process to our own entry, can't wait for pick since the code is not run until later @@ -786,7 +800,8 @@ ZenServerMain::MakeLockData(bool IsReady) .EffectiveListenPort = gsl::narrow<uint16_t>(m_ServerOptions.BasePort), .Ready = IsReady, .DataDir = m_ServerOptions.DataDir, - .ExecutablePath = GetRunningExecutablePath()}); + .ExecutablePath = GetRunningExecutablePath(), + .UnixSocketPath = m_ServerOptions.HttpConfig.UnixSocketPath}); }; } // namespace zen |