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authorStefan Boberg <[email protected]>2023-05-15 18:13:12 +0200
committerStefan Boberg <[email protected]>2023-05-15 18:13:12 +0200
commit4da48a16a7211e59a597396acb9f2c03563f7bca (patch)
tree0964ed0f2d77e5f531596732adf021c384d46eb8 /src/zenhttp/auth/authmgr.cpp
parentMerge branch 'main' of https://github.com/EpicGames/zen (diff)
downloadzen-4da48a16a7211e59a597396acb9f2c03563f7bca.tar.xz
zen-4da48a16a7211e59a597396acb9f2c03563f7bca.zip
Assign auth thread a name
Diffstat (limited to 'src/zenhttp/auth/authmgr.cpp')
-rw-r--r--src/zenhttp/auth/authmgr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/zenhttp/auth/authmgr.cpp b/src/zenhttp/auth/authmgr.cpp
index d535d07a4..88f7776e0 100644
--- a/src/zenhttp/auth/authmgr.cpp
+++ b/src/zenhttp/auth/authmgr.cpp
@@ -375,6 +375,8 @@ private:
void BackgroundThreadEntry()
{
+ SetCurrentThreadName("auth");
+
for (;;)
{
std::cv_status SignalStatus = BackgroundThread::WaitForSignal(m_BackgroundThread);