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| author | Stefan Boberg <[email protected]> | 2024-12-05 12:44:27 +0100 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2024-12-05 12:44:27 +0100 |
| commit | 7ca7e683224918808a3a0dd8cd0a6953cc79cb4c (patch) | |
| tree | a2d92895843e37292945e673642a338341f3a036 /src/zencore | |
| parent | enable LTO / optimize for speed (#256) (diff) | |
| download | zen-7ca7e683224918808a3a0dd8cd0a6953cc79cb4c.tar.xz zen-7ca7e683224918808a3a0dd8cd0a6953cc79cb4c.zip | |
Unity build fixes (#253)
some fixes to make everything build using unity build mode. Mostly moved code from anonymous namespaces into local impl namespace to avoid ambiguity in name resolution.
Diffstat (limited to 'src/zencore')
| -rw-r--r-- | src/zencore/include/zencore/memory/align.h | 2 | ||||
| -rw-r--r-- | src/zencore/xmake.lua | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/zencore/include/zencore/memory/align.h b/src/zencore/include/zencore/memory/align.h index acf4157c4..9d4101fab 100644 --- a/src/zencore/include/zencore/memory/align.h +++ b/src/zencore/include/zencore/memory/align.h @@ -1,5 +1,7 @@ // Copyright Epic Games, Inc. All Rights Reserved. +#pragma once + #include <zenbase/zenbase.h> namespace zen { diff --git a/src/zencore/xmake.lua b/src/zencore/xmake.lua index 21b47b484..2efa3fdb8 100644 --- a/src/zencore/xmake.lua +++ b/src/zencore/xmake.lua @@ -13,6 +13,7 @@ target('zencore') end) set_configdir("include/zencore") add_files("**.cpp") + add_files("trace.cpp", {unity_ignored = true }) if has_config("zenrpmalloc") then set_languages("c17", "cxx20") |