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| author | Stefan Boberg <[email protected]> | 2024-11-25 10:26:59 +0100 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2024-11-25 10:26:59 +0100 |
| commit | 1e43506a365c91e411c2375ec55a7d5ad918df0e (patch) | |
| tree | acfb1ff64f6f8b038b75129379d50eecd4f2301c /src/zencore/memory.cpp | |
| parent | Insights-compatible memory tracking (#214) (diff) | |
| download | zen-1e43506a365c91e411c2375ec55a7d5ad918df0e.tar.xz zen-1e43506a365c91e411c2375ec55a7d5ad918df0e.zip | |
split zencore/memory.h -> memoryview.h, memcmp.h (#228)
minor clean-up
`zencore/memory.h` used to contain a variety of things including `Malloc` support along with `MemoryView` etc
since the memory allocator stuff moved into `zencore/memory/memory.h` there was basically only `MemoryView` and `MemCmp` in there which seemed better to split out into separate headers to avoid overloading `memory.h`
Diffstat (limited to 'src/zencore/memory.cpp')
| -rw-r--r-- | src/zencore/memory.cpp | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/zencore/memory.cpp b/src/zencore/memory.cpp deleted file mode 100644 index a2fe02f3a..000000000 --- a/src/zencore/memory.cpp +++ /dev/null @@ -1,45 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. - -#include <zencore/except.h> -#include <zencore/fmtutils.h> -#include <zencore/intmath.h> -#include <zencore/memory.h> -#include <zencore/memory/memory.h> -#include <zencore/testing.h> -#include <zencore/zencore.h> - -#include <cstdlib> - -namespace zen { - -// -// Unit tests -// - -#if ZEN_WITH_TESTS - -TEST_CASE("MemoryView") -{ - { - uint8_t Array1[16] = {}; - MemoryView View1 = MakeMemoryView(Array1); - CHECK(View1.GetSize() == 16); - } - - { - uint32_t Array2[16] = {}; - MemoryView View2 = MakeMemoryView(Array2); - CHECK(View2.GetSize() == 64); - } - - CHECK(MakeMemoryView<float>({1.0f, 1.2f}).GetSize() == 8); -} - -void -memory_forcelink() -{ -} - -#endif - -} // namespace zen |