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| author | Stefan Boberg <[email protected]> | 2023-05-02 10:01:47 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-05-02 10:01:47 +0200 |
| commit | 075d17f8ada47e990fe94606c3d21df409223465 (patch) | |
| tree | e50549b766a2f3c354798a54ff73404217b4c9af /src/zencore/iohash.cpp | |
| parent | fix: bundle shouldn't append content zip to zen (diff) | |
| download | zen-075d17f8ada47e990fe94606c3d21df409223465.tar.xz zen-075d17f8ada47e990fe94606c3d21df409223465.zip | |
moved source directories into `/src` (#264)
* moved source directories into `/src`
* updated bundle.lua for new `src` path
* moved some docs, icon
* removed old test trees
Diffstat (limited to 'src/zencore/iohash.cpp')
| -rw-r--r-- | src/zencore/iohash.cpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/zencore/iohash.cpp b/src/zencore/iohash.cpp new file mode 100644 index 000000000..77076c133 --- /dev/null +++ b/src/zencore/iohash.cpp @@ -0,0 +1,87 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include <zencore/iohash.h> + +#include <zencore/blake3.h> +#include <zencore/compositebuffer.h> +#include <zencore/string.h> +#include <zencore/testing.h> + +#include <gsl/gsl-lite.hpp> + +namespace zen { + +const IoHash IoHash::Zero{}; // Initialized to all zeros + +IoHash +IoHash::HashBuffer(const void* data, size_t byteCount) +{ + BLAKE3 b3 = BLAKE3::HashMemory(data, byteCount); + + IoHash io; + memcpy(io.Hash, b3.Hash, sizeof io.Hash); + + return io; +} + +IoHash +IoHash::HashBuffer(const CompositeBuffer& Buffer) +{ + IoHashStream Hasher; + + for (const SharedBuffer& Segment : Buffer.GetSegments()) + { + Hasher.Append(Segment.GetData(), Segment.GetSize()); + } + + return Hasher.GetHash(); +} + +IoHash +IoHash::FromHexString(const char* string) +{ + return FromHexString({string, sizeof(IoHash::Hash) * 2}); +} + +IoHash +IoHash::FromHexString(std::string_view string) +{ + ZEN_ASSERT(string.size() == 2 * sizeof(IoHash::Hash)); + + IoHash io; + + ParseHexBytes(string.data(), string.size(), io.Hash); + + return io; +} + +const char* +IoHash::ToHexString(char* outString /* 40 characters + NUL terminator */) const +{ + ToHexBytes(Hash, sizeof(IoHash), outString); + outString[2 * sizeof(IoHash)] = '\0'; + + return outString; +} + +StringBuilderBase& +IoHash::ToHexString(StringBuilderBase& outBuilder) const +{ + String_t Str; + ToHexString(Str); + + outBuilder.AppendRange(Str, &Str[StringLength]); + + return outBuilder; +} + +std::string +IoHash::ToHexString() const +{ + String_t Str; + ToHexString(Str); + + return Str; +} + +} // namespace zen |