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| author | Stefan Boberg <[email protected]> | 2026-02-18 11:28:03 +0100 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2026-02-18 11:28:03 +0100 |
| commit | 149a5c2faa8d59290b8b44717e504532e906aae2 (patch) | |
| tree | 9c875f1fd89f65f939bf8f6ef67b506565be845c /src/zencompute/xmake.lua | |
| parent | add selective request logging support to http.sys (#762) (diff) | |
| download | zen-149a5c2faa8d59290b8b44717e504532e906aae2.tar.xz zen-149a5c2faa8d59290b8b44717e504532e906aae2.zip | |
structured compute basics (#714)
this change adds the `zencompute` component, which can be used to distribute work dispatched from UE using the DDB (Derived Data Build) APIs via zenserver
this change also adds a distinct zenserver compute mode (`zenserver compute`) which is intended to be used for leaf compute nodes
to exercise the compute functionality without directly involving UE, a `zen exec` subcommand is also added, which can be used to feed replays through the system
all new functionality is considered *experimental* and disabled by default at this time, behind the `zencompute` option in xmake config
Diffstat (limited to 'src/zencompute/xmake.lua')
| -rw-r--r-- | src/zencompute/xmake.lua | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/zencompute/xmake.lua b/src/zencompute/xmake.lua new file mode 100644 index 000000000..c710b662d --- /dev/null +++ b/src/zencompute/xmake.lua @@ -0,0 +1,11 @@ +-- Copyright Epic Games, Inc. All Rights Reserved. + +target('zencompute') + set_kind("static") + set_group("libs") + add_headerfiles("**.h") + add_files("**.cpp") + add_includedirs("include", {public=true}) + add_deps("zencore", "zenstore", "zenutil", "zennet", "zenhttp") + add_packages("vcpkg::gsl-lite") + add_packages("vcpkg::spdlog", "vcpkg::cxxopts") |