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authorStefan Boberg <[email protected]>2026-03-16 10:52:45 +0100
committerGitHub Enterprise <[email protected]>2026-03-16 10:52:45 +0100
commit79e10a165cf09dc2cc120b3a226c51f87c235f20 (patch)
treecf51b07e097904044b4bf65bc3fe0ad14134074f /src/transports/winsock/xmake.lua
parentLinux build improvements (#843) (diff)
downloadzen-79e10a165cf09dc2cc120b3a226c51f87c235f20.tar.xz
zen-79e10a165cf09dc2cc120b3a226c51f87c235f20.zip
Enable cross compilation of Windows targets on Linux (#839)
This PR makes it *possible* to do a Windows build on Linux via `clang-cl`. It doesn't actually change any build process. No policy change, just mechanics and some code fixes to clear clang compilation. The code fixes are mainly related to #include file name casing, to match the on-disk casing of the SDK files (via xwin).
Diffstat (limited to 'src/transports/winsock/xmake.lua')
-rw-r--r--src/transports/winsock/xmake.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/transports/winsock/xmake.lua b/src/transports/winsock/xmake.lua
index c14283546..cdba75885 100644
--- a/src/transports/winsock/xmake.lua
+++ b/src/transports/winsock/xmake.lua
@@ -5,7 +5,7 @@ target("winsock")
set_group("transports")
add_headerfiles("**.h")
add_files("**.cpp")
- add_links("Ws2_32")
+ add_links("ws2_32")
add_includedirs(".")
set_symbols("debug")
add_deps("zenbase", "transport-sdk")