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| author | Stefan Boberg <[email protected]> | 2023-10-04 13:15:27 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-10-04 13:15:27 +0200 |
| commit | fc59be0694477eed83017926b0d80dd05c23207a (patch) | |
| tree | 00424579b55e4eef56865625b04644648cf5d6b5 | |
| parent | removed websocket protocol support(#445) (diff) | |
| download | zen-fc59be0694477eed83017926b0d80dd05c23207a.tar.xz zen-fc59be0694477eed83017926b0d80dd05c23207a.zip | |
README.md update
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -27,8 +27,9 @@ frequency sampling profiler such as Superluminal Performance. To build the code you will need Visual Studio 2022 (we use c++20 features), git and vcpkg. * Install Visual Studio 2022 + * `winget install Microsoft.VisualStudio.2022.Professional --silent --override "--wait --quiet --add ProductLang En-us --add Microsoft.VisualStudio.Workload.NativeDesktop --includeRecommended"` * Install [git](https://git-scm.com/download/win) - * You can also use `winget install git` if you have winget installed + * You can also use `winget install git.git` if you have winget installed * You may want to install the github CLI to manage credentials etc - `winget install github.cli` * Install [xmake](https://xmake.io/#/getting_started) * You can also use `winget install xmake` if you have winget installed @@ -53,7 +54,6 @@ We currently require a C++ compiler from Visual Studio 2022 or later. The follow from a Command Prompt window or a Terminal instance * Install Visual Studio 2022 - * `winget install Microsoft.VisualStudio.2022.Professional --silent --override "--wait --quiet --add ProductLang En-us --add Microsoft.VisualStudio.Workload.NativeDesktop --includeRecommended"` * clone the `zen` repository if you haven't already. This requires a valid github login and you need to be part of the EpicGames organization * run `git clone https://github.com/EpicGames/zen.git` or `gh repo clone EpicGames/zen` (you may want |