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| author | Matt Peters <[email protected]> | 2024-09-27 06:16:43 -0600 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2024-09-27 14:16:43 +0200 |
| commit | a90da4744778540885803c0066e0396626f19ca6 (patch) | |
| tree | 78b3c574d3e5718a74992e21b2f1b7628f9bf1f2 | |
| parent | CSS colours in one place + small modal dialog fix. (#169) (diff) | |
| download | zen-a90da4744778540885803c0066e0396626f19ca6.tar.xz zen-a90da4744778540885803c0066e0396626f19ca6.zip | |
Add instructions to README.md for upgrading third party libraries (#173)
| -rw-r--r-- | README.md | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -58,6 +58,17 @@ from a Command Prompt window or a Terminal instance * run `git clone https://github.com/EpicGames/zen.git` or `gh repo clone EpicGames/zen` (you may want to use `gh` to log in to github as well) * run `xmake sln` or `xmake project -k vsxmake2022 -a x64 -y` to generate a Visual Studio solution file +* upgrade vcpkg and third party libraries if necessary due to changes in library versions + * Update vcpkg + * pushd ..\vcpkg + * git pull + * bootstrap-vcpkg.bat + * popd + * Upgrade the thirdparty libraries managed for the solution by vcpkg + * ..\vcpkg\vcpkg.exe upgrade --no-dry-run + * ..\vcpkg\vcpkg.exe upgrade + * If thirdparty libraries updated, wipe the build state and regenerate the solution + * rmdir /s .xmake build * open the `vsxmake2022\zen.sln` VS solution (`start vsxmake2022\zen.sln`) * Note: if you want full connectivity with the http.sys server implementation you currently need to run Visual Studio in ADMIN mode since http.sys requires elevation to be able to listen on a non-local network socket. |