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| author | Stefan Boberg <[email protected]> | 2022-06-16 15:42:23 +0200 |
|---|---|---|
| committer | Stefan Boberg <[email protected]> | 2022-06-16 15:42:23 +0200 |
| commit | 160587b33a447d4e28f2d04818091cefed2ff3f5 (patch) | |
| tree | fc0f1d41388c4ee025140b9ab6c5a16c45246eee | |
| parent | merged from main (diff) | |
| parent | Merge pull request #131 from EpicGames/de/version-tag-automation (diff) | |
| download | zen-160587b33a447d4e28f2d04818091cefed2ff3f5.tar.xz zen-160587b33a447d4e28f2d04818091cefed2ff3f5.zip | |
Merge branch 'main' of https://github.com/EpicGames/zen
| -rw-r--r-- | zenserver/projectstore.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/zenserver/projectstore.h b/zenserver/projectstore.h index 2328f7fee..6a8730ee2 100644 --- a/zenserver/projectstore.h +++ b/zenserver/projectstore.h @@ -50,7 +50,7 @@ static_assert(IsPow2(sizeof(OplogEntry))); /** Project Store - A project store consists of a number of Projects. + A project store consists of a number of Projects. Each project contains a number of oplogs (short for "operation log"). UE uses one oplog per target platform to store the output of the cook process. |