diff options
| author | Chance Ivey <[email protected]> | 2020-06-24 10:18:59 -0700 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-06-24 10:18:59 -0700 |
| commit | 2d02e3a2778cab83753343297233acff335f5f3a (patch) | |
| tree | c7352cc7b29a4f25b6cb4d2ddb6010e893530e2a /Documentation | |
| parent | Doc updates to directory requirements for game and automation projects (diff) | |
| download | ugcexample-2d02e3a2778cab83753343297233acff335f5f3a.tar.xz ugcexample-2d02e3a2778cab83753343297233acff335f5f3a.zip | |
Minor formatting updates
Diffstat (limited to 'Documentation')
| -rw-r--r-- | Documentation/QuickStart.md | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Documentation/QuickStart.md b/Documentation/QuickStart.md index b85ce0f..c88445b 100644 --- a/Documentation/QuickStart.md +++ b/Documentation/QuickStart.md @@ -179,7 +179,9 @@ Alternatively, you can refactor the names in these build scripts to match your p Take these steps for your project (just like above): 1. Place your project in a directory under your UE4 root directory (such as /Games or /Projects) and add the directory to **UE4Games.uprojectdirs** using your favorite text editor. Save this file. -NOTE: If you cannot move your project's location for one reason or another, skip this step and move the SimpleUGC.Automation project and scripts to your Engine directory as oulined in the [Adding Automation Projects documentation](https://docs.unrealengine.com/en-US/Programming/BuildTools/AutomationTool/HowTo/AddingAutomationProjects/index.html). + +**NOTE**: If you cannot move your project's location for one reason or another, skip this step and move the SimpleUGC.Automation project and scripts to your Engine directory as oulined in the <a href="https://docs.unrealengine.com/en-US/Programming/BuildTools/AutomationTool/HowTo/AddingAutomationProjects/index.html" target="_blank">Adding Automation Projects documentation</a>. + 2. Run **GenerateProjectFiles.bat** in your UE4 root directory. 3. Open the **Visual Studio solution**. 4. Verify that the build scripts are listed in the **Programs/Automation** directory |