diff options
| author | Chance Ivey <[email protected]> | 2020-12-03 10:00:55 -0500 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-12-03 10:00:55 -0500 |
| commit | 58eaa3207c283a07227cd62da03f2ec4167c0705 (patch) | |
| tree | 8b85ed96cf5f58604fb83ddd2207f32d84c8c52b /Documentation | |
| parent | Cleaned up ugly include path. (diff) | |
| download | ugcexample-release.tar.xz ugcexample-release.zip | |
Added comment about installing the .NET desktop component in VS
Diffstat (limited to 'Documentation')
| -rw-r--r-- | Documentation/QuickStart.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Documentation/QuickStart.md b/Documentation/QuickStart.md index 9f0964e..97a9a7d 100644 --- a/Documentation/QuickStart.md +++ b/Documentation/QuickStart.md @@ -2,7 +2,7 @@ ## Prerequisites To follow along with this overview, you’ll need the following installed on your machine: - A source build of Unreal Engine 4.25.1 or higher (to recompile the AutomationTool project) -- Visual Studio 2019 Community or higher +- Visual Studio 2019 Community or higher. Ensure you have the Visual Studio .NET desktop development component installed. - This project (UGCExample) *If you’re comfortable in Visual Studio and want to skip looking at the example project, head straight to the [Adding Mod Support to Your Project](https://github.com/EpicGames/UGCExample/blob/release/Documentation/QuickStart.md#adding-mod-support-to-your-project |