diff options
| author | Chance Ivey <[email protected]> | 2020-06-24 12:20:29 -0700 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-06-24 12:20:29 -0700 |
| commit | 42d36d02bafe23a2bf2c1ef7558a5a7b904947b8 (patch) | |
| tree | aefe7ac73635cb5723ecc6d01e609a66d7bfbd0f | |
| parent | Clarified section on build scripts and multiple implementations. (diff) | |
| download | ugcexample-42d36d02bafe23a2bf2c1ef7558a5a7b904947b8.tar.xz ugcexample-42d36d02bafe23a2bf2c1ef7558a5a7b904947b8.zip | |
Added "Adding Mod Support To Your Project" hyperlink to early mention.
| -rw-r--r-- | Documentation/QuickStart.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Documentation/QuickStart.md b/Documentation/QuickStart.md index 3baa79c..b73a59f 100644 --- a/Documentation/QuickStart.md +++ b/Documentation/QuickStart.md @@ -5,7 +5,8 @@ To follow along with this overview, you’ll need the following installed on you - Visual Studio 2019 Community or higher - This project (UGCExample) -*If you’re comfortable in Visual Studio and want to skip looking at the example project, head straight to the Adding Mod Support to Your Project section below.* +*If you’re comfortable in Visual Studio and want to skip looking at the example project, head straight to the [Adding Mod Support to Your Project](https://github.com/EpicGames/UGCExample/blob/release/Documentation/QuickStart.md#adding-mod-support-to-your-project +) section below.* ### Building the UGC Example Project Before opening the UGC Example project, follow these steps to ensure everything is generated and built for the project: |