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####################################################################
#
# Maya Location & Version
#
####################################################################
ifndef MAYA_LOCATION
$(error "MAYA_LOCATION is not defined")
endif
ifeq ($(wildcard $(MAYA_LOCATION)),)
$(error "MAYA_LOCATION contains '$(MAYA_LOCATION)', which does not exist.")
endif
ifndef SHAVE_VRAY_SDKS
$(error "SHAVE_VRAY_SDKS is not defined.")
endif
ifndef VRAY_VERSION
$(error "VRAY_VERSION is not defined.")
endif
versionInfo := $(shell ../../utils/getMayaAPIVersion.sh)
mayaAPI := $(word 1,$(versionInfo))
mayaVersion := $(word 2,$(versionInfo))
mayaMajorVersion := $(word 3, $(versionInfo))
mayaMinorVersion := $(word 4, $(versionInfo))
ifeq ($(findstring -x64,$(MAYA_LOCATION)),-x64)
mayaVersion := $(mayaVersion)-x64
endif
####################################################################
#
# Compiler & Linker
#
####################################################################
C++ = $(shell ../../utils/getg++vray.sh $(mayaVersion) 40)
CC = $(subst ++,cc,$(C++))
ifeq ($(C++),)
$(error "Maya version $(mayaVersion) not supported.")
endif
OUTDIR = ../bin/linux_x64
TMPDIR = ./build/release/linux_x64/clang-gcc-4.8/vray40
VRAY_LDIR = $(SHAVE_VRAY_SDKS)/$(VRAY_VERSION)/lib/linux
VRAY_IDIR = $(SHAVE_VRAY_SDKS)/$(VRAY_VERSION)/include
OBJS = \
$(TMPDIR)/shaveSDKCALLBACKS.obj \
$(TMPDIR)/hairAPIimp.obj \
$(TMPDIR)/pluginMain.obj \
$(TMPDIR)/shaveVrayDesc.obj \
$(TMPDIR)/shaveVrayInstance.obj \
$(TMPDIR)/shaveVrayMovingVoxelPrim.obj \
$(TMPDIR)/shaveVrayPlugin.obj \
$(TMPDIR)/shaveVrayShadeable.obj \
$(TMPDIR)/shaveVrayShadeData.obj \
$(TMPDIR)/shaveVraySharedFunctions.obj \
$(TMPDIR)/shaveVrayStaticVoxelPrim.obj \
$(TMPDIR)/shaveVrayVoxelPrim.obj \
$(TMPDIR)/shaveVrayInstanceBase.obj \
$(TMPDIR)/shaveVrayInstanceI.obj \
$(TMPDIR)/shaveVrayTriVoxelPrim.obj \
$(TMPDIR)/shaveVrayMovingTriVoxelPrim.obj \
$(TMPDIR)/shaveVrayStaticTriVoxelPrim.obj \
$(TMPDIR)/shaveVrayTriShadeable.obj \
$(TMPDIR)/shaveVrayTriShadeData.obj
GCCFLAGS = -g -Wall -pthread -lrt -lc -lz -fPIC
GCCFLAGS_OBJ = -std=c++11 -ffunction-sections -fdata-sections -finline-functions -funswitch-loops -fgcse-after-reload -ffast-math -fPIC -DHAVE_EXR -DBits64_ -D_REENTRANT -DLINUX -fexceptions -DVRAY40 -DVRAY_DUAL -DVRAY_EXPORTS
GCCLDFLAGS = -Bsymbolic
# intrisics.h thinks that _mm_cvtss_f32() and some other funcs are
# missing from the "gcc 4.1" headers and thus provides its own. However, those
# funcs *are* present in our gcc 4.1.2 headers, so we want to avoid having
# vray redefine them.
#
GCCFLAGS_OBJ += -D_GCC41_MM_CVTSS_F32_FIX__MATH_H__
#
# shave related libs
#
SHAVELIB = "../../libexe/shavelibAW2-x64.a"
#
# std libs
#
LIBS = -lvutils_s -lplugman_s -lrayserver_s -lvray -ldl $(SHAVELIB)
LIBDIRS = -L. -L$(VRAY_LDIR) -L"../libs/shave/linux64"
INCDIRS = -I. -I$(VRAY_IDIR) -I"../../libexe/sample/include"
all: ../bin/linux_x64/libvray_Shave40.so
../bin/linux_x64/libvray_Shave40.so: $(TMPDIR) $(OUTDIR) $(OBJS)
$(C++) $(GCCFLAGS) $(GCCLDFLAGS) $(LIBDIRS) -shared -z defs -Wl,--export-dynamic -o "$(OUTDIR)/libvray_Shave40.so" "-Wl,-(" $(OBJS) $(LIBS) "-Wl,-)"
$(TMPDIR):
-@mkdir -p "$(TMPDIR)"
$(OUTDIR):
-@mkdir -p "$(OUTDIR)"
$(TMPDIR)/shaveSDKCALLBACKS.obj: shaveSDKCALLBACKS.c
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveSDKCALLBACKS.obj" "shaveSDKCALLBACKS.c"
$(TMPDIR)/hairAPIimp.obj: hairAPIimp.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/hairAPIimp.obj" "hairAPIimp.cpp"
$(TMPDIR)/pluginMain.obj: pluginMain.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/pluginMain.obj" "pluginMain.cpp"
#goes to LinuxSh_x64.mak
#$(TMPDIR)/shaveVrayBaseBSDF.obj: shaveVrayBaseBSDF.cpp
# $(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayBaseBSDF.obj" "shaveVrayBaseBSDF.cpp"
$(TMPDIR)/shaveVrayDesc.obj: shaveVrayDesc.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayDesc.obj" "shaveVrayDesc.cpp"
$(TMPDIR)/shaveVrayInstance.obj: shaveVrayInstance.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayInstance.obj" "shaveVrayInstance.cpp"
$(TMPDIR)/shaveVrayMovingVoxelPrim.obj: shaveVrayMovingVoxelPrim.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayMovingVoxelPrim.obj" "shaveVrayMovingVoxelPrim.cpp"
$(TMPDIR)/shaveVrayPlugin.obj: shaveVrayPlugin.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayPlugin.obj" "shaveVrayPlugin.cpp"
$(TMPDIR)/shaveVrayShadeable.obj: shaveVrayShadeable.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayShadeable.obj" "shaveVrayShadeable.cpp"
$(TMPDIR)/shaveVrayShadeData.obj: shaveVrayShadeData.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayShadeData.obj" "shaveVrayShadeData.cpp"
$(TMPDIR)/shaveVraySharedFunctions.obj: shaveVraySharedFunctions.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVraySharedFunctions.obj" "shaveVraySharedFunctions.cpp"
$(TMPDIR)/shaveVrayStaticVoxelPrim.obj: shaveVrayStaticVoxelPrim.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayStaticVoxelPrim.obj" "shaveVrayStaticVoxelPrim.cpp"
$(TMPDIR)/shaveVrayVoxelPrim.obj: shaveVrayVoxelPrim.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayVoxelPrim.obj" "shaveVrayVoxelPrim.cpp"
#instanced hair
$(TMPDIR)/shaveVrayInstanceBase.obj: shaveVrayInstanceBase.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayInstanceBase.obj" "shaveVrayInstanceBase.cpp"
$(TMPDIR)/shaveVrayInstanceI.obj: shaveVrayInstanceI.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayInstanceI.obj" "shaveVrayInstanceI.cpp"
$(TMPDIR)/shaveVrayTriVoxelPrim.obj: shaveVrayTriVoxelPrim.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayTriVoxelPrim.obj" "shaveVrayTriVoxelPrim.cpp"
$(TMPDIR)/shaveVrayMovingTriVoxelPrim.obj: shaveVrayMovingTriVoxelPrim.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayMovingTriVoxelPrim.obj" "shaveVrayMovingTriVoxelPrim.cpp"
$(TMPDIR)/shaveVrayStaticTriVoxelPrim.obj: shaveVrayStaticTriVoxelPrim.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayStaticTriVoxelPrim.obj" "shaveVrayStaticTriVoxelPrim.cpp"
$(TMPDIR)/shaveVrayTriShadeable.obj: shaveVrayTriShadeable.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayTriShadeable.obj" "shaveVrayTriShadeable.cpp"
$(TMPDIR)/shaveVrayTriShadeData.obj: shaveVrayTriShadeData.cpp
$(C++) $(GCCFLAGS_OBJ) $(INCDIRS) -D "NDEBUG" -c -o "$(TMPDIR)/shaveVrayTriShadeData.obj" "shaveVrayTriShadeData.cpp"
clean:
-@rm -f $(TMPDIR)/*.obj
-@rm -f $(OUTDIR)/libvray_Shave40.so
|