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// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962

global string $shaveRunTimeCommands_fileVersion = "$Revision$";


//
// The commands in this script form the external MEL interface for Shave.
// Users can use these commands in their own scripts and we will strive to
// ensure that they don't change from version to version.  We won't be
// able to guarantee that all the time -- for example if a feature is
// removed from the product or completely changes in nature, then any
// corresponding commands may no longer be valid -- but we will try to
// keep such changes to a minimum.
//

proc registerCommand(string $commandName, string $ann, string $cmd)
{
	if (`runTimeCommand -exists $commandName`)
		runTimeCommand -e -cat "Shave" -c $cmd -ann $ann $commandName;
	else
		runTimeCommand -cat "Shave" -c $cmd -ann $ann $commandName;
}


global proc shaveRunTimeCommands()
{
	//
	// Menu Items
	//
	registerCommand(
		"shaveSelectPresetAndCreateHair",
		"Shave: select a preset and create a new hair node from it",
		"shave_createHairFromPresetSelect"
	);

	registerCommand(
		"shaveMultiClone",
		"Shave: clone node heirarchy with hair",
		"shave_multiClone"
	);

	registerCommand(
		"shaveCombFromCurves",
		"Shave: comb hair to match selected curves",
		"shave_recomb"
	);

	registerCommand(
		"shaveSelectAndApplyPreset",
		"Shave: select a preset and apply it to the current hair node",
		"shave_copyHairFromPresetSelect"
	);

	registerCommand(
		"shaveSetInstance",
		"Shave: set instance object",
		"shave_setInstance"
	);

	registerCommand(
		"shaveClearInstance",
		"Shave: clear instance object",
		"shave_clearInstance"
	);

	registerCommand(
		"shaveUpdateGrowthSurfaces",
		"Shave: change the set of surfaces from which hair grows",
		"shave_setHairMesh"
	);

	registerCommand(
		"shaveUpdateCollisionSurfaces",
		"Shave: change the set of surfaces with which hair collides",
		"shave_setCollisionMesh"
	);

	registerCommand(
		"shaveClearCollisionSurfaces",
		"Shave: clear the set of surfaces with which hair collides",
		"shave_clearCollisionMesh"
	);

	registerCommand(
		"shaveCreateSplineLocks",
		"Shave: lock the current hair node's guides to a set of selected curves",
		"shave_createSplineLocks"
	);

	registerCommand(
		"shaveDeleteSplineLocks",
		"Shave: if the current hair node is spline locked, unlock it",
		"shave_deleteSplineLocks"
	);

	registerCommand(
		"shaveCreateCurvesFromGuides",
		"Shave: create NURBS curves matching the current hair node's guides",
		"shave_guidesToCurves"
	);

	registerCommand(
		"shaveCreateCurvesFromHairs",
		"Shave: create NURBS curves matching the current hair node's hairs",
		"shave_hairsToCurves"
	);

	registerCommand(
		"shaveCreatePolysFromHairs",
		"Shave: create poly meshes matching the current hair node's hairs",
		"shave_hairsToPolys"
	);

	registerCommand(
		"shaveCreateVertexShader",
		"Shave: create a vertex shader",
		"shave_createVertexShader \"\""
	);

	registerCommand(
		"shaveSynchVertexShader",
		"Shave: re-synch a vertex shader to match its corresponding hair node",
		"shave_synchShader \"\""
	);

	registerCommand(
		"shaveUVLinkingEditor",
		"Shave: edit associations between Shave parameters and surface UV maps",
		"shaveLinkingEditor"
	);

	registerCommand(
		"shaveResetRestPose",
		"Shave: reset the current hair node's rest pose",
		"shave_resetRest"
	);
	
	registerCommand(
		"shaveDelete",
 		"Shave: delete the current hair node",
 		"shaveDeleteCurrent"
	);

	registerCommand(
		"shaveScaleSelectAll",
		"Shave: set scale select for all nodes",
		"shave_ScaleSelectAll"
	);
	
	registerCommand(
		"shaveScaleSelectCurrent",
		"Shave: set scale select for current node",
		"shave_ScaleSelectCurrent"
	);
	
	registerCommand(
		"shaveResetRestPose",
		"Shave: reset the current hair node's rest pose",
		"shave_resetRest"
	);

	registerCommand(
		"shaveEditGlobalSettings",
		"Shave: edit global settings",
		"shaveGlobalsEditor"
	);

	registerCommand(
		"shaveSelectGrowthSurfaces",
		"Shave: select the current hair node's growth surfaces",
		"shave_selectMesh growth"
	);

	registerCommand(
		"shaveSelectCollisionSurfaces",
		"Shave: select the current hair node's collision surfaces",
		"shave_selectMesh collision"
	);

	registerCommand(
		"shaveSynchToTextures",
		"Shave: synchronize the current hair node with its textures",
		"shaveUpdateTextures"
	);

	registerCommand(
		"shaveToggleHideHair",
		"Shave: hide and unhide all the hair in the scene",
		"shave_toggleHideHair"
	);

	registerCommand(
		"shaveToggleFallback",
		"Shave: fallback hair count on various operations",
		"shave_toggleFallbackHair"
	);

	registerCommand(
		"shaveCreateShelf",
		"Shave: create a shelf containing shave styling tools",
		"shaveShelf_create"
	);

	//
	// Light Shadow Parameters
	//
	registerCommand(
		"shaveAddShadowParamsToLights",
		"Shave: add shadow parameters to selected lights",
		"shave_addShadowParamsToLight \"\""
	);

	registerCommand(
		"shaveRemoveShadowParamsFromLights",
		"Shave: remove shadow parameters from selected lights",
		"shave_removeShadowParamsFromLight \"\""
	);

	//
	// Dynamics
	//
	registerCommand(
		"shaveToggleLiveMode",
		"Shave: turn Live Mode (interactive dynamics) on and off",
		"shave_toggleLive"
	);

	registerCommand(
		"shaveRunDynamicsCurrent",
		"Shave: run and cache dynamics for the current hair node",
		"shaveDynamics current"
	);

	registerCommand(
		"shaveRunDynamicsAll",
		"Shave: run and cache dynamics for all hair nodes",
		"shaveDynamics all"
	);

	registerCommand(
		"shaveClearDynamicsCurrent",
		"Shave: clear the dynamics cache for the current hair node",
		"shave_clearDynamics \"\""
	);

	registerCommand(
		"shaveClearDynamicsAll",
		"Shave: clear the dynamics cache for all hair nodes",
		"shave_clearDynamics all"
	);

	//
	// Component Selection Types
	//
	registerCommand(
		"shaveSelectGuides",
		"Shave: select guides",
		"shaveBrush_setSelectMode guide"
	);

	registerCommand(
		"shaveSelectVerts",
		"Shave: select vertices",
		"shaveBrush_setSelectMode vert"
	);

	registerCommand(
		"shaveSelectByRoots",
		"Shave: select guides by their roots",
		"shaveBrush_setSelectMode root"
	);

	registerCommand(
		"shaveSelectByTips",
		"Shave: select only the tips of guides",
		"shaveBrush_setSelectMode tip"
	);

	//
	// Selection Utilities
	//
	registerCommand(
		"shaveSelectGrow",
		"Shave: grow selection by adding surrounding hairs",
		"shaveStyle -growSelection"
	);

	registerCommand(
		"shaveSelectInverse",
		"Shave: invert selection",
		"shaveStyle -invertSelection"
	);

	registerCommand(
		"shaveSelectRotateUp",
		"Shave: move selected verts higher up hairs",
		"shaveStyle -rotateSelectionUp"
	);

	registerCommand(
		"shaveSelectHide",
		"Shave: hide selected hairs",
		"shaveStyle -hideSelection true"
	);

	registerCommand(
		"shaveSelectUnhide",
		"Shave: unhide selected hairs",
		"shaveStyle -hideSelection false"
	);

	registerCommand(
		"shaveSplitSelection",
		"Shave: split selected hairs from interpolation groups",
		"shaveStyle -splitSelection"
	);

	registerCommand(
		"shaveMergeSelection",
		"Shave: merge interpolation groups of selected hairs",
		"shaveStyle -mergeSelection"
	);
	
	registerCommand(
		"shaveUpdateTexturesN",
		"Shave: refresh textures",
		"shaveUpdateTextures"
	);


	//
	// Brush Modes
	//
	registerCommand(
		"shaveBrushTranslateMode",
		"Shave: Brush Mode: move/translate hair",
		"shaveBrushSetMode 0"
	);

	registerCommand(
		"shaveBrushScaleMode",
		"Shave: Brush Mode: resize/scale hair",
		"shaveBrushSetMode 1"
	);

	registerCommand(
		"shaveBrushRotateMode",
		"Shave: Brush Mode: rotate hair about brush",
		"shaveBrushSetMode 2"
	);

	registerCommand(
		"shaveBrushStandMode",
		"Shave: Brush Mode: stand hair straight out from surface",
		"shaveBrushSetMode 3"
	);

	registerCommand(
		"shaveBrushPuffMode",
		"Shave: Brush Mode: puff hair out from surface",
		"shaveBrushSetMode 4"
	);

	registerCommand(
		"shaveBrushClumpMode",
		"Shave: Brush Mode: clump hair together",
		"shaveBrushSetMode 5"
	);

	//
	// Styling Tools
	//
	registerCommand(
		"shaveBrushTool",
		"Shave: Brush Tool: brush/style hair",
		"shave_brushTool false"
	);

	registerCommand(
		"shaveBrushToolOptions",
		"Shave: Brush Tool options",
		"shave_brushTool true"
	);

	registerCommand(
		"shaveCutTool",
		"Shave: Cut Tool: cut hair",
		"shave_cutTool false"
	);

	registerCommand(
		"shaveCutToolOptions",
		"Shave: Cut Tool options",
		"shave_cutTool true"
	);

	//
	// Styling Utilities
	//
	registerCommand(
		"shaveAttenuate",
		"Shave: attenuate hair",
		"shaveStyle -attenuate"
	);

	registerCommand(
		"shavePopSelected",
		"Shave: pop selected hairs",
		"shaveStyle -popSelected"
	);

	registerCommand(
		"shavePopZeroSized",
		"Shave: pop zero-sized hairs",
		"shaveStyle -popZeroSized"
	);

	registerCommand(
		"shaveRecomb",
		"Shave: recomb hair",
		"shaveStyle -recomb"
	);

	registerCommand(
		"shaveReplaceRest",
		"Shave: replace rest position on hair",
		"shaveStyle -replaceRest"
	);

	registerCommand(
		"shaveTglCollision",
		"Shave: toggle collisions",
		"shaveStyle -tglCollision"
	);

	registerCommand(
		"shaveTglHairs",
		"Shave: toggle hairs",
		"shaveToggleHideHair"
	);

	registerCommand(
		"shaveTglFallback",
		"Shave: toggle fallback",
		"shaveToggleFallback"
	);

	registerCommand(
		"shaveLockHair",
		"Shave: lock hairs",
		"shaveStyle -lock true"
	);


	registerCommand(
		"shaveUnlockHair",
		"Shave: unlock hairs",
		"shaveStyle -lock false"
	);

	registerCommand(
		"shaveUndo",
		"Shave: undo last operation",
		"shaveStyle -undo"
	);
}


global proc shaveRunTimeCommands_cleanup()
{
	string	$cmds[] = `runTimeCommand -q -userCommandArray`;
	string	$cmd;

	for ($cmd in $cmds)
	{
		if (`runTimeCommand -q -cat $cmd` == "Shave")
			runTimeCommand -e -delete $cmd;
	}
}


global proc shaveStyle_rotateUp()
{
	//
	// Rotate Up is only meaningful in vertex selection mode.  However, if
	// the user is in tip selection mode then it can be useful to switch to
	// vertex selection mode so that that tip selection can be rotated
	// around to the bottom of the guide.
	//
	// So if we're in component mode and are selecting tips, switch to
	// selecting vertices.
	//
	if (`selectMode -q -co`)
	{
		if (`optionVar -q shaveBrushSelectMode` == "tip") shaveSelectVerts;

		shaveStyle -rotateSelectionUp;
	}
}