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#!/bin/csh
# Shave and a Haircut
# (c) 2019 Epic Games
# US Patent 6720962
set debugOpt = ""
set mayaVersions = ""
while ("$1" != "")
if ("$1" == "debug") then
set debugOpt = "debug"
else if ("${mayaVersions}" == "") then
set mayaVersions = $1
endif
shift
end
set tmpLog=$$.log
#
# If no explicit version was specified on the command line, then build all
# of the maya versions which can be built on this architecture and
# operating system version.
#
if ("${mayaVersions}" == "") then
set mayaVersions = `utils/getMayaVersions.sh auto | cut -f 1`
# Since we're doing a "full" build, get rid of all the old RPMs.
rm -f shaveHaircut_Maya*.rpm
endif
set prevBaseConfig = ""
foreach mayaVersion (${mayaVersions})
# Is this version of maya installed?
set foundMaya = "n"
set mayaRootDir = "/usr/autodesk"
if (-d ${mayaRootDir}/maya${mayaVersion}/include/maya) then
set foundMaya = "y"
# Do we have the right compiler?
set compilerVersion = `utils/getg++.sh -v ${mayaVersion}`
set compiler = `utils/getg++.sh ${mayaVersion}`
if ("${compiler}" == "") then
echo "mklinux:warning: cannot find gcc compiler version needed for Maya ${mayaVersion}. Skipping."
else
# If we already have a built base and it was built using the
# same configuration, then we can just reuse it. Otherwise
# we need to rebuild the base.
eval 'set baseConfig = "${compilerVersion}"'
if ("${baseConfig}" != "${prevBaseConfig}") then
./mklinuxBase ${mayaVersion} ${debugOpt}
eval 'set prevBaseConfig = "'${baseConfig}'"'
endif
echo "mklinuxVersion $mayaVersion $debugOpt build"
./mklinuxVersion ${mayaVersion} ${debugOpt}
set result = $status
if ($result == 2) then
echo "mklinux:warning: skipping Maya $version build"
else if ($result != 0) then
exit 1;
endif
endif
endif
if ("$foundMaya" == "n") then
echo "mklinux:warning: Maya ${mayaVersion} not installed. Skipping."
endif
end
# We have several people working on Shave at the moment and we don't want them
# posting every time they run a build, so comment this out for now.
#
#./postlinux
exit 0
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