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#ifndef shaveStyleCmd_h
#define shaveStyleCmd_h

// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962

#include <maya/MArgList.h>
#include <maya/MPxCommand.h>
#include <maya/MSyntax.h>
#include <maya/MString.h>

class shaveStyleCmd : public MPxCommand
{
public:
					shaveStyleCmd();
	virtual			~shaveStyleCmd();

	static void*	createCmd();
	static MSyntax	createSyntax();
	MStatus			doIt( const MArgList& args );
	bool			isUndoable() const				{ return false; }

	static const MString	commandName;
#ifdef GLOBAL_FALLBACK
	static bool redrawOnIdlDone;
#endif
private:
	void			invertSelection();
#ifdef GLOBAL_FALLBACK
	void			redrawOnIdle(bool fullUpdate);
	unsigned int    getTotalHaircount();
	unsigned int    getTotalDisplayMem();
#endif
	
};

#endif