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// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962
#include <maya/MObjectArray.h>
#include <maya/MStatus.h>
#include "shaveAPI.h"
#include "shaveItHair.h"
#include "shaveItHairImpl.h"
MStatus shaveItHair::clear()
{ return shaveItHairImpl::clear(); }
MStatus shaveItHair::init(bool instances, bool renderableOnly)
{ return shaveItHairImpl::init(instances, renderableOnly); }
MStatus shaveItHair::init(bool instances, MObjectArray& shaveNodes)
{ return shaveItHairImpl::init(instances, shaveNodes); }
MStatus shaveItHair::nextHair(shaveAPI::HairInfo* hairInfo)
{ return shaveItHairImpl::nextHair(hairInfo); }
MStatus shaveItHair::nextHairCounts(shaveAPI::HairInfo* hairInfo)
{ return shaveItHairImpl::nextHairCounts(hairInfo); }
MStatus shaveItHair::reset()
{ return shaveItHairImpl::reset(); }
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