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// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962
#include <maya/MArgDatabase.h>
#include <maya/MArgList.h>
#include <maya/MGlobal.h>
#include <maya/MPxCommand.h>
#include <maya/MSelectionList.h>
#include <maya/MSyntax.h>
#include <maya/MString.h>
#include "shaveGlobals.h"
#include "shaveIcon.h"
#include "shaveIconCmd.h"
const MString shaveIconCmd::commandName("shaveIcon");
static const char* kNeedsReloadLong = "-needsReload";
static const char* kNeedsReloadShort = "-nr";
shaveIconCmd::shaveIconCmd() {}
shaveIconCmd::~shaveIconCmd() {}
void* shaveIconCmd::createCmd()
{
return new shaveIconCmd();
}
MSyntax shaveIconCmd::createSyntax()
{
MSyntax syntax;
syntax.enableEdit(false);
syntax.enableQuery(true);
syntax.addFlag(kNeedsReloadShort, kNeedsReloadLong, MSyntax::kString);
return syntax;
}
MStatus shaveIconCmd::doIt(const MArgList& argList)
{
MStatus status;
MArgDatabase args(syntax(), argList, &status);
if (!status) return status;
shaveGlobals::getGlobals();
if (args.isFlagSet(kNeedsReloadShort))
{
MString iconFile;
args.getFlagArgument(kNeedsReloadShort, 0, iconFile);
setResult(shaveIcon::needsReload(iconFile));
}
return status;
}
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