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// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962

#include <maya/MGlobal.h>
#include <string.h>
#include "shaveSDK.h"
#include "shaveBlindData.h"
#include "shaveDebug.h"
#include "shaveUtil.h"


MTypeId blindShaveData::dataTypeId(0x83001);
const MString blindShaveData::dataTypeName("blindShaveData");


/*
 * Proxy data class implementation
 */

void* blindShaveData::creator()
{
	
    return new blindShaveData;
}


blindShaveData::blindShaveData()
{
	init_MEMFILE(&m, 0);
}


blindShaveData::~blindShaveData()
{
	free_MEMFILE(&m);
}


void blindShaveData::clear()
{
	free_MEMFILE(&m);
}


void blindShaveData::copy(const MPxData& other)
//
//  Deescription:
//      Perform a copy.
//
{
    if (other.typeId() == blindShaveData::dataTypeId)
	{
        const blindShaveData& otherData = (const blindShaveData&)other;

		copy_MEMFILE(&m, (MEMFILE*)&otherData.m);
    }

    return;
}


void blindShaveData::resize(int newSize)
{
	if (newSize < 0) newSize = 0;

	if (m.size != newSize)
	{
		clear();

		if (newSize > 0)
		{
			m.data = (char*)malloc(newSize);
			m.size = newSize;
		}
	}
}


void blindShaveData::setValue(const void* newData, int newDataLen)
{
	resize(newDataLen);
	memcpy(m.data, newData, m.size);
}


MTypeId blindShaveData::typeId() const
{
	return blindShaveData::dataTypeId;
}


MString blindShaveData::name() const
{ 
	return blindShaveData::dataTypeName; 
}


MStatus blindShaveData::readASCII(
	const MArgList& args, unsigned& lastParsedElement
)
{
    MStatus status;
	MString s;
	int datasize;
	int argLength = args.length();


	if (argLength > 0)
	{
		datasize = args.asInt(lastParsedElement++, &status);

		resize(datasize);

		//
		// Prior to shaveNode version 11, we stored each byte as a separate
		// value.  From version 11 onward we stored the data as 4-byte
		// words, with any leftover bytes stored individually at the end.
		//
		// So we need to compare the number of remaining arguments against
		// the overall datasize to see which format this is.
		//
		int		i;

		if (argLength - (int)lastParsedElement >= datasize)
		{
			for(i = 0; i < datasize; i++)
				m.data[i] = (char)args.asInt(lastParsedElement++, &status);
		}
		else
		{
			int		intval;
#if defined(IRIX) || defined(__ppc__)
			char*	p = (char*)&intval;
#endif
			int		stop = datasize - 3;

			for (i = 0; i < stop; i += 4)
			{
				intval = args.asInt(lastParsedElement++, &status);
#if defined(IRIX) || defined(__ppc__)
				//
				// We save values to file in LSB-first order.  IRIX and
				// PowerPC use MSB_first ordering, so we need to swap the
				// byte order.
				//
				m.data[i+3] = p[0];
				m.data[i+2] = p[1];
				m.data[i+1] = p[2];
				m.data[i] = p[3];
#else
				*(int *)&m.data[i] = intval;
#endif
			}

			//
			// Grab any leftover bytes one at a time.
			//
			for (; i < datasize; i++)
				m.data[i] = (char)args.asInt(lastParsedElement++, &status);
		}

  		return MS::kSuccess;
    } 

	return MS::kFailure;
}


MStatus blindShaveData::writeASCII(ostream& out)
{
	int		i;
	int		intval;
#if defined(IRIX) || defined(__ppc__)
	char*	p = (char*)&intval;
#endif
	int		stop = 0;

	out << m.size;

	if (m.size > 3) stop = m.size - 3;

	//
	// We write the data out as 4-byte ints because that's a bit faster and
	// makes the file a bit smaller.
	//
	for (i = 0; i < stop; i += 4)
	{
#if defined(IRIX) || defined(__ppc__)
		//
		// We save values to file in LSB-first order.  IRIX and PowerPC use
		// MSB-first ordering, so we need to swap the byte order.
		//
		p[0] = m.data[i+3];
		p[1] = m.data[i+2];
		p[2] = m.data[i+1];
		p[3] = m.data[i];
#else
		intval = *(int*)&m.data[i];
#endif
		out << ' ' << intval;

		//
		// Start a new line after every 10 longwords, just to make viewing
		// and editing the .ma files a bit easier.
		//
		if (i % 40 == 36) out << endl;
	}

	//
	// If the number of bytes was not divisible by 4, we'll have a few left
	// over, so just write them out one byte at a time.
	//
	for (; i < m.size; i++)
		out << ' ' << (int)m.data[i];

	return out.fail() ? MS::kFailure : MS::kSuccess;
}


#ifdef JOETEST
MStatus blindShaveData::writeASCII(ostream& out)
{
	char intdata[10000];
	int position=0;
	int start,stop;

	out << m.size;
	out << " ";

//	for(int i = 0; i < m.size; i++)
while (position<m.size)
{
	int ii=0;
	intdata[0]=0;
	start=position;
	stop=position+1000;
	if (stop>m.size) stop=m.size;

	for(int i = start; i < stop; i++)
	{

		sprintf(intdata, "%d ",m.data[i]);
		ii++;

	}
		out << intdata;
	position+=ii;
		intdata[0]=0;
}

	return out.fail() ? MS::kFailure : MS::kSuccess;

}
#endif


//
// NOTE:	You might have noticed that we read and write the MEMFILE's
//			'pos' member when doing binary I/O but not when doing ASCII
//			I/O.  Clearly Shave manages to get along fine without it, but
//			this was how I inherited the code, and to change it now would
//			break a lot of existing scene files, so we let the dichotomy
//			stand.
//


MStatus blindShaveData::readBinary(istream& in, unsigned length)
{
	ENTER();

	int		expectedSize = length - 2 * sizeof(int);
	int		storedSize;
	bool	LSBfirst = false;

	in.read ((char*) &storedSize, sizeof(int));

#if defined(IRIX) || defined(__ppc__)
	storedSize = shaveUtil::reorderInt(storedSize);
#endif

	if (storedSize != expectedSize)
	{
		//
		// Prior to version 8 of the shaveNode, little-endian systems such
		// as IRIX and OSX incorrectly wrote their sizes to the scene file
		// in little-endian form, which made the files unreadable on other
		// platforms.
		//
		// From version 8 onward that was corrected so that little-endian
		// systems reorder the bytes before writing them to the file.
		//
		// However, it is possible that the current scene file is an old
		// one from a little-endian system, in which case the sizes will
		// still be in little-endian format.
		//
		// So let's flip the ordering and see if we get a match.
		//
		storedSize = shaveUtil::reorderInt(storedSize);

		if (storedSize != expectedSize)
		{
			//
			// We must have a corrupt file.  Just return without an error
			// code because the license check later on will fail on the
			// empty blind data and display an appropriate message.
			//
			RETURN(MS::kSuccess);
		}

		LSBfirst = true;
	}

	resize(storedSize);

	in.read((char*) &(m.pos), sizeof(int));

#if defined(IRIX) || defined(__ppc__)
	m.pos = shaveUtil::reorderInt(m.pos);
#endif

	if (LSBfirst) m.pos = shaveUtil::reorderInt(m.pos);

#ifdef DEBUG
	char msg[200];
    sprintf(msg, "reading %d bytes of blind data", storedSize);
    MGlobal::displayInfo(msg);
#endif

	in.read((char*) m.data, storedSize);

	RETURN(in.fail() ? MS::kFailure : MS::kSuccess);

}


MStatus blindShaveData::writeBinary(ostream& out)
{
	ENTER();

#if defined(IRIX) || defined(__ppc__)
	int	pos = shaveUtil::reorderInt(m.pos);
	int	size = shaveUtil::reorderInt(m.size);
#else
	int	pos = m.pos;
	int	size = m.size;
#endif

	out.write ((char*) &(size), sizeof(int));
	out.write ((char*) &(pos), sizeof(int));
	out.write ((char*) m.data, m.size);

#ifdef DEBUG
	char msg[200];
    sprintf(msg, "wrote %d bytes of blind data", m.size);
    MGlobal::displayInfo(msg);
#endif

	RETURN(out.fail() ? MS::kFailure : MS::kSuccess);
}