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path: root/resources/rigging_guides/leg_biped.ma
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//Maya ASCII 2018ff09 scene
//Name: left_leg_biped.ma
//Last modified: Thu, Nov 07, 2019 12:43:13 PM
//Codeset: 1252
requires maya "2018ff09";
requires "stereoCamera" "10.0";
requires -nodeType "ilrOptionsNode" -nodeType "ilrUIOptionsNode" -nodeType "ilrBakeLayerManager"
		 -nodeType "ilrBakeLayer" "Turtle" "2018.0.0";
currentUnit -l centimeter -a degree -t ntscf;
fileInfo "application" "maya";
fileInfo "product" "Maya 2018";
fileInfo "version" "2018";
fileInfo "cutIdentifier" "201811122215-49253d42f6";
fileInfo "osv" "Microsoft Windows 8 Enterprise Edition, 64-bit  (Build 9200)\n";
createNode transform -s -n "persp";
	rename -uid "CBEC88BF-4F3F-B101-36D6-64ACF51EB99A";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -294.23640351906607 -118.47615051324939 16.730059328892448 ;
	setAttr ".r" -type "double3" 89.061647270430655 -3.1805546814635176e-15 -73.000000000001847 ;
	setAttr ".rp" -type "double3" -4.5474735088646412e-13 -6.8212102632969618e-13 4.5474735088646412e-13 ;
	setAttr ".rpt" -type "double3" 1.0354273752743821e-12 19.464110153857014 42.451988449697865 ;
createNode camera -s -n "perspShape" -p "persp";
	rename -uid "EAC2C996-4A18-6F91-A011-6B8081ACA65A";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999993;
	setAttr ".coi" 338.77117303443237;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".tp" -type "double3" -1.9064894107856389e-09 -0.30320308185428146 47.319411694059504 ;
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	rename -uid "1D87026D-41FC-DE16-EF87-E196793740E0";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 3.6108873550425304 -12.925668911241477 121.41664006562347 ;
	setAttr ".r" -type "double3" 89.999999999999986 0 0 ;
	setAttr ".rp" -type "double3" -3.6108873550425304 12.925668911241477 -121.41664006562347 ;
createNode camera -s -n "topShape" -p "top";
	rename -uid "CF6F91DF-4314-B159-A0A9-BFB6BFBE97CB";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 120.29737024755592;
	setAttr ".ow" 12.585092204588459;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".tp" -type "double3" -0.29951915144920349 -14.707348823547363 1.1192698180675507 ;
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	rename -uid "0EF3C8C4-4272-6652-9F70-F7B11715DAC2";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -0.60079124561020847 -136.32146053328151 2.6613229793341775 ;
	setAttr ".r" -type "double3" 179.99999999999997 0 0 ;
	setAttr ".rp" -type "double3" 0.60079124561020847 -2.6613229793341473 -136.32146053328151 ;
	setAttr ".rpt" -type "double3" 0 138.98278351261567 133.66013755394732 ;
createNode camera -s -n "frontShape" -p "front";
	rename -uid "A1576368-448F-7DCE-B2D0-5CAE4404EF23";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 120.1590358616596;
	setAttr ".ow" 10.329684186364725;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".tp" -type "double3" -2.1912889762921939 -16.16242467162191 2.1530647513476202 ;
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	rename -uid "CEBE92D8-40D5-6603-30A4-07B5462B8280";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 262.67189825148506 5.4596741821742523 4.6139392386980802 ;
	setAttr ".r" -type "double3" 180 -89.999999999999986 0 ;
	setAttr ".rp" -type "double3" -5.4596741821743082 -4.6139392386981388 -262.67189825148506 ;
	setAttr ".rpt" -type "double3" -257.21222406931076 -0.845734943476114 258.05795901278697 ;
createNode camera -s -n "sideShape" -p "side";
	rename -uid "6571FA0E-460D-0A58-98EE-6AA0930B3E34";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 262.86189830870552;
	setAttr ".ow" 49.487660523063447;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".tp" -type "double3" -0.19000005722045898 0.64300012588500977 75.391002655029297 ;
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode joint -n "thigh";
	rename -uid "9C540DDD-4298-302E-E062-89A995DA1162";
	addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" 0 0 94.597898821442072 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".jo" -type "double3" 0 -89.999999999999986 0 ;
	setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0
		 0.4455906641624866 0.51646995544433549 94.597898821442072 1;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "thigh";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".controlSize" 10.419999999999998;
	setAttr -k on ".controlOffsetY" -90;
	setAttr ".initial_translate" -type "float3" 0 0 94.5979 ;
	setAttr -k on ".invertAimAxis" yes;
	setAttr -k on ".aimJoint" 1;
	setAttr -k on ".controlType" 1;
createNode joint -n "thigh_twist_01" -p "thigh";
	rename -uid "2685031E-4ADD-3E87-3857-41A8AEA1939C";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -8.5167109318646226 -4.3871573041087686e-11 3.8114200684447042e-10 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0
		 0.44559066378134271 0.51646995540046392 86.08118788957745 1;
	setAttr ".ds" 2;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "thigh_twist_01";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".twistJoint" yes;
	setAttr -k on ".controlSize" 8.8;
	setAttr ".initial_translate" -type "float3" -8.5167112 -4.3871573e-11 3.8114201e-10 ;
lockNode -l 1 ;
createNode joint -n "thigh_twist_02" -p "thigh";
	rename -uid "8EF77C55-4F66-4668-2DBD-C28547F4C758";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -21.291777329661599 -1.09681042026466e-10 9.5289448553970146e-10 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0
		 0.4455906632095874 0.51646995533465445 73.306121491780473 1;
	setAttr ".ds" 2;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "thigh_twist_02";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".twistJoint" yes;
	setAttr -k on ".controlSize" 8.8;
	setAttr ".initial_translate" -type "float3" -21.291777 -1.0968104e-10 9.5289443e-10 ;
lockNode -l 1 ;
createNode joint -n "thigh_twist_03" -p "thigh";
	rename -uid "D97695DF-4151-2BA8-BFD1-CABD21719321";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -34.066843727458576 -1.7549006692263447e-10 1.5246333084917296e-09 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".bps" -type "matrix" 2.2204460492503131e-16 0 1 0 0 1 0 0 -1 0 2.2204460492503131e-16 0
		 0.44559066263784575 0.51646995526884543 60.531055093983497 1;
	setAttr ".ds" 2;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "thigh_twist_03";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".twistJoint" yes;
	setAttr -k on ".controlSize" 8.8;
	setAttr ".initial_translate" -type "float3" -34.066845 -1.7549007e-10 1.5246333e-09 ;
lockNode -l 1 ;
createNode joint -n "calf" -p "thigh";
	rename -uid "D45F6AF3-4A08-2A22-4AAA-D2B9808FB12B";
	addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -42.583554659323283 -2.1936363836516648e-10 1.905791635614662e-09 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".jo" -type "double3" 0 0 -7.5850000000000009 ;
	setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0
		 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0
		 0.44559066225668553 0.51646995522497186 52.014344162118789 1;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "calf";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".controlSize" 8.7999999999999989;
	setAttr -k on ".controlOffsetY" -90;
	setAttr ".initial_translate" -type "float3" -42.583553 -2.1936364e-10 1.9057915e-09 ;
	setAttr -k on ".invertAimAxis" yes;
	setAttr -k on ".aimJoint" 4;
	setAttr -k on ".controlType" 1;
createNode joint -n "calf_twist_01" -p "calf";
	rename -uid "C4D483D7-4084-5AC4-6994-CCAB006363DB";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -31.724015281192013 -2.1445867304237254e-09 -1.6235915945017609e-09 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0
		 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0
		 0.44559066388027013 4.7039411849993629 20.567909860896076 1;
	setAttr ".ds" 2;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "calf_twist_01";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".twistJoint" yes;
	setAttr -k on ".controlSize" 8.8;
	setAttr ".initial_translate" -type "float3" -31.724016 -2.1445867e-09 -1.6235916e-09 ;
lockNode -l 1 ;
createNode joint -n "calf_twist_02" -p "calf";
	rename -uid "18F04FEB-4F41-5642-E254-CFAAB4FA5FCB";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -19.827509550745017 -1.3403660403810136e-09 -1.0147446771746615e-09 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0
		 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0
		 0.44559066327142582 3.1336394738339681 32.360322723854587 1;
	setAttr ".ds" 2;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "calf_twist_02";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".twistJoint" yes;
	setAttr -k on ".controlSize" 8.8;
	setAttr ".initial_translate" -type "float3" -19.827509 -1.340366e-09 -1.0147447e-09 ;
lockNode -l 1 ;
createNode joint -n "calf_twist_03" -p "calf";
	rename -uid "BC6D4DF5-4185-BFF9-AAAB-078A32D6C05A";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -7.9310038202979598 -5.361471266951412e-10 -4.0589714922489861e-10 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".bps" -type "matrix" 2.2010174370306662e-16 -0.13199688610611687 0.99125013092472725 0
		 2.9309196426767075e-17 0.99125013092472725 0.13199688610611687 0 -1 0 2.2204460492503131e-16 0
		 0.44559066266258096 1.5633377626685634 44.152735586813151 1;
	setAttr ".ds" 2;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "calf_twist_03";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".twistJoint" yes;
	setAttr -k on ".controlSize" 8.8;
	setAttr ".initial_translate" -type "float3" -7.931004 -5.3614713e-10 -4.0589715e-10 ;
lockNode -l 1 ;
createNode joint -n "foot" -p "calf";
	rename -uid "08D47AFD-4766-8AFB-1DDE-C0AF9B38BDBA";
	addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -44.130488094386763 0 6.8255982442960865e-13 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".jo" -type "double3" 0 0 8.1394852690309136 ;
	setAttr ".bps" -type "matrix" 2.2203420712164558e-16 0.0096774425386128016 0.99995317245654658 0
		 -2.1488239051709716e-18 0.99995317245654658 -0.0096774425386128016 0 -1 0 2.2204460492503131e-16 0
		 0.44559066225599325 6.3415569660270883 8.2699920607857962 1;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "foot";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".controlSize" 8.94;
	setAttr -k on ".controlOffsetY" -90;
	setAttr ".initial_translate" -type "float3" -44.130489 0 6.825598e-13 ;
	setAttr -k on ".aimAxis" 1;
	setAttr -k on ".invertAimAxis" yes;
	setAttr -k on ".maintainOffset" yes;
	setAttr -k on ".controlType" 1;
createNode joint -n "ball" -p "foot";
	rename -uid "22A33463-4109-D424-E846-C08DBAA3DE50";
	addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03:toe" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" -7.2385422189498723 -11.34508937448919 0 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".jo" -type "double3" 0 0 -90 ;
	setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0
		 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0
		 0.94694374262374104 -5.073051722183644 1.1415802555032668 1;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "ball";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".controlSize" 4.2;
	setAttr -k on ".controlOffsetZ" -90;
	setAttr ".initial_translate" -type "float3" -7.2385421 -11.345089 0 ;
	setAttr -k on ".aimJoint" 9;
	setAttr -k on ".controlType" 1;
createNode joint -n "toe" -p "ball";
	rename -uid "ED3687A6-42A4-1AF7-FD2D-8CABB2E6152D";
	addAttr -ci true -sn "liw" -ln "lockInfluenceWeights" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "joint_mover_options" -ln "joint_mover_options" -min 
		0 -max 0 -en "---------------" -at "enum";
	addAttr -ci true -k true -sn "canAim" -ln "canAim" -dv 1 -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "twistJoint" -ln "twistJoint" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "controlSize" -ln "controlSize" -dv 1 -min 0 -at "double";
	addAttr -ci true -k true -sn "controlOffsetX" -ln "controlOffsetX" -at "double";
	addAttr -ci true -k true -sn "controlOffsetY" -ln "controlOffsetY" -at "double";
	addAttr -ci true -k true -sn "controlOffsetZ" -ln "controlOffsetZ" -at "double";
	addAttr -ci true -sn "initial_position" -ln "initial_position" -at "compound" -nc 
		2;
	addAttr -ci true -sn "initial_translate" -ln "initial_translate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_translateX" -ln "initial_translateX" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateY" -ln "initial_translateY" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_translateZ" -ln "initial_translateZ" -at "float" -p "initial_translate";
	addAttr -ci true -sn "initial_rotate" -ln "initial_rotate" -at "float3" -p "initial_position" 
		-nc 3;
	addAttr -ci true -sn "initial_rotateX" -ln "initial_rotateX" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateY" -ln "initial_rotateY" -at "float" -p "initial_rotate";
	addAttr -ci true -sn "initial_rotateZ" -ln "initial_rotateZ" -at "float" -p "initial_rotate";
	addAttr -ci true -k true -sn "aimAxis" -ln "aimAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "invertAimAxis" -ln "invertAimAxis" -min 0 -max 1 -at "bool";
	addAttr -ci true -k true -sn "upAxis" -ln "upAxis" -min 0 -max 2 -en "X:Y:Z" -at "enum";
	addAttr -ci true -k true -sn "maintainOffset" -ln "maintainOffset" -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "aimJoint" -ln "aimJoint" -min 0 -max 9 -en "ball:calf:calf_twist_01:calf_twist_02:calf_twist_03:foot:thigh:thigh_twist_01:thigh_twist_02:thigh_twist_03" 
		-at "enum";
	addAttr -ci true -k true -sn "controlType" -ln "controlType" -min 0 -max 5 -en "arrow:circle:cube:sphere:square:X" 
		-at "enum";
	setAttr -l on ".v";
	setAttr ".uoc" 2;
	setAttr ".t" -type "double3" 11.387417101054409 -6.3924560089745341e-16 -1.2398469101765232e-15 ;
	setAttr -l on -k off ".sx";
	setAttr -l on -k off ".sy";
	setAttr -l on -k off ".sz";
	setAttr ".jo" -type "double3" 0 0 -6.4605016967227685e-15 ;
	setAttr ".bps" -type "matrix" 2.1488239051710209e-18 -0.99995317245654658 0.0096774425386130236 0
		 2.2203420712164558e-16 0.0096774425386130236 0.99995317245654658 0 -1 0 2.2204460492503131e-16 0
		 0.94694374262374104 -5.073051722183644 1.1415802555032668 1;
	setAttr ".typ" 18;
	setAttr ".otp" -type "string" "toe";
	setAttr -l on -k on ".joint_mover_options";
	setAttr -k on ".canAim" no;
	setAttr -k on ".controlSize" 5;
	setAttr -k on ".controlOffsetZ" -90;
	setAttr ".initial_translate" -type "float3" 11.387417 -6.392456e-16 -1.2398469e-15 ;
	setAttr -k on ".controlType" 5;
createNode lightLinker -s -n "lightLinker1";
	rename -uid "762E9C34-44C7-B8C4-7A7B-EFB497194C58";
	setAttr -s 3 ".lnk";
	setAttr -s 3 ".slnk";
createNode displayLayerManager -n "layerManager";
	rename -uid "BF9AAB80-47D2-300B-4A07-7AAA7F9D1D97";
	setAttr ".cdl" 1;
	setAttr -s 4 ".dli[1:3]"  3 4 5;
createNode displayLayer -n "defaultLayer";
	rename -uid "2E6E709C-4755-15AA-C947-8094EA4EB014";
createNode renderLayerManager -n "renderLayerManager";
	rename -uid "B7B582AE-4422-4E63-994D-3AB403F4B896";
createNode renderLayer -n "defaultRenderLayer";
	rename -uid "2B117D7D-4453-C726-844B-B3AEB956B809";
	setAttr ".g" yes;
createNode script -n "sceneConfigurationScriptNode";
	rename -uid "84CB3AB4-43F8-1FDB-062C-848363E7324E";
	setAttr ".b" -type "string" "playbackOptions -min 0 -max 40 -ast 0 -aet 40 ";
	setAttr ".st" 6;
createNode blindDataTemplate -n "blindDataTemplate1";
	rename -uid "2AE0043D-40C7-4DA4-B26F-33A9F40EB257";
	addAttr -ci true -sn "MaxVisibility" -ln "MaxVisibility" -min 0 -max 1 -at "bool";
	setAttr ".tid" 16180;
createNode phong -n "proxy_shader_tan";
	rename -uid "77DADC71-46C3-826B-982B-38BD31C6B658";
	setAttr ".dc" 1;
	setAttr ".c" -type "float3" 0.3529 0.3529 0.3529 ;
	setAttr ".sc" -type "float3" 0.19599999 0.19599999 0.19599999 ;
	setAttr ".rfl" 1;
	setAttr ".cp" 25;
createNode shadingEngine -n "Box076SG1";
	rename -uid "822F7842-4D71-1B6A-47FE-D78195DA3679";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo6";
	rename -uid "B845838C-4052-57CF-5F95-76B268D2B7A7";
createNode ilrOptionsNode -s -n "TurtleRenderOptions";
	rename -uid "6F49D70E-4469-D74C-B0CF-F789A522F2F6";
lockNode -l 1 ;
createNode ilrUIOptionsNode -s -n "TurtleUIOptions";
	rename -uid "4551D5E1-4498-E6B2-749D-1789E3B7CE02";
lockNode -l 1 ;
createNode ilrBakeLayerManager -s -n "TurtleBakeLayerManager";
	rename -uid "4E37C572-4FF8-06C8-613F-BB973586B597";
lockNode -l 1 ;
createNode ilrBakeLayer -s -n "TurtleDefaultBakeLayer";
	rename -uid "811B361D-4E45-4FFD-588B-10B977BC56B7";
lockNode -l 1 ;
createNode shapeEditorManager -n "shapeEditorManager";
	rename -uid "F89D424E-432A-91A3-FA32-A5AB2A91DDA0";
	setAttr ".bsdt[0].bscd" -type "Int32Array" 0 ;
createNode poseInterpolatorManager -n "poseInterpolatorManager";
	rename -uid "375F82E6-46A8-32E0-D5AB-B083384D1662";
createNode script -n "uiConfigurationScriptNode";
	rename -uid "EFFACB7D-4D50-2C60-AD16-D3AD0A8D8C54";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint    $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 1\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n"
		+ "            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -controllers 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n"
		+ "            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 267\n            -height 331\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
		+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 1\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n"
		+ "            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n"
		+ "            -sortTransparent 1\n            -controllers 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 267\n            -height 331\n"
		+ "            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n"
		+ "            -xray 0\n            -jointXray 1\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n"
		+ "            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -controllers 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n"
		+ "            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 267\n            -height 331\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n"
		+ "            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 1\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 1\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n"
		+ "            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -controllers 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n"
		+ "            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 1315\n            -height 708\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n        modelEditor -e \n            -pluginObjects \"gpuCacheDisplayFilter\" 1 \n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -docTag \"isolOutln_fromSeln\" \n            -showShapes 0\n            -showAssignedMaterials 0\n            -showTimeEditor 1\n            -showReferenceNodes 1\n            -showReferenceMembers 1\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -organizeByClip 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n            -showParentContainers 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUpstreamCurves 1\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n"
		+ "            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -isSet 0\n            -isSetMember 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n            -ignoreHiddenAttribute 0\n            -ignoreOutlinerColor 0\n            -renderFilterVisible 0\n            -renderFilterIndex 0\n            -selectionOrder \"chronological\" \n"
		+ "            -expandAttribute 0\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -docTag \"isolOutln_fromSeln\" \n            -showShapes 0\n            -showAssignedMaterials 0\n            -showTimeEditor 1\n            -showReferenceNodes 0\n            -showReferenceMembers 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -organizeByClip 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n"
		+ "            -showParentContainers 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUpstreamCurves 1\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n"
		+ "            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n            -ignoreHiddenAttribute 0\n            -ignoreOutlinerColor 0\n            -renderFilterVisible 0\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAssignedMaterials 0\n                -showTimeEditor 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n"
		+ "                -organizeByClip 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showParentContainers 1\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n"
		+ "                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                -renderFilterVisible 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -displayValues 0\n                -autoFit 1\n                -autoFitTime 0\n"
		+ "                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 2.5\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -showCurveNames 0\n                -showActiveCurveNames 0\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 2\n                -classicMode 1\n                -valueLinesToggle 0\n                -outliner \"graphEditor1OutlineEd\" \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAssignedMaterials 0\n                -showTimeEditor 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -organizeByClip 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showParentContainers 1\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n"
		+ "                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n"
		+ "                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                -renderFilterVisible 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -displayValues 0\n                -autoFit 0\n                -autoFitTime 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 0\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n"
		+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -displayValues 0\n                -autoFit 0\n                -autoFitTime 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -initialized 0\n                -manageSequencer 0 \n                $editorName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -displayValues 0\n                -autoFit 0\n                -autoFitTime 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -initialized 0\n                -manageSequencer 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n"
		+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showConnectionFromSelected 0\n                -showConnectionToSelected 0\n                -showConstraintLabels 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n"
		+ "                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent  -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -consistentNameSize 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -connectNodeOnCreation 0\n                -connectOnDrop 0\n                -copyConnectionsOnPaste 0\n                -connectionStyle \"bezier\" \n                -defaultPinnedState 0\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n"
		+ "                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -crosshairOnEdgeDragging 0\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -showNamespace 1\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -useAssets 1\n                -syncedSelection 1\n                -extendToShapes 1\n                -editorMode \"default\" \n                $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -consistentNameSize 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -connectNodeOnCreation 0\n                -connectOnDrop 0\n                -copyConnectionsOnPaste 0\n"
		+ "                -connectionStyle \"bezier\" \n                -defaultPinnedState 0\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -crosshairOnEdgeDragging 0\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -showNamespace 1\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -useAssets 1\n                -syncedSelection 1\n                -extendToShapes 1\n                -editorMode \"default\" \n                $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n"
		+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n"
		+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels  $panelName;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -editorChanged \"updateModelPanelBar\" \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n"
		+ "                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 32768\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n"
		+ "                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -controllers 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n"
		+ "                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 0\n                -height 0\n                -sceneRenderFilter 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                -useCustomBackground 1\n                $editorName;\n            stereoCameraView -e -viewSelected 0 $editorName;\n            stereoCameraView -e \n                -pluginObjects \"gpuCacheDisplayFilter\" 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
		+ "\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 1\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 1\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -controllers 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 1315\\n    -height 708\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n    -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n    $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 1\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 1\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -controllers 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 1315\\n    -height 708\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName;\\nmodelEditor -e \\n    -pluginObjects \\\"gpuCacheDisplayFilter\\\" 1 \\n    $editorName\"\n"
		+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 100 -size 1200 -divisions 1 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
	setAttr ".st" 3;
createNode nodeGraphEditorInfo -n "hyperShadePrimaryNodeEditorSavedTabsInfo";
	rename -uid "61D32845-4D1D-4EED-37D8-46B706B2EABA";
	setAttr ".tgi[0].tn" -type "string" "Untitled_1";
	setAttr ".tgi[0].vl" -type "double2" -622.61902287839052 280.95236978833685 ;
	setAttr ".tgi[0].vh" -type "double2" 860.71425151257415 432.14283997104354 ;
createNode nodeGraphEditorInfo -n "MayaNodeEditorSavedTabsInfo";
	rename -uid "6E847974-4B54-00DD-9209-409CD2316CFE";
	setAttr ".tgi[0].tn" -type "string" "Untitled_1";
	setAttr ".tgi[0].vl" -type "double2" -491.94958337467489 -349.01768561958113 ;
	setAttr ".tgi[0].vh" -type "double2" 711.41172740976458 235.85624755497886 ;
	setAttr -s 6 ".tgi[0].ni";
	setAttr ".tgi[0].ni[0].x" 320;
	setAttr ".tgi[0].ni[0].y" 20;
	setAttr ".tgi[0].ni[0].nvs" 18304;
	setAttr ".tgi[0].ni[1].x" 320;
	setAttr ".tgi[0].ni[1].y" -182.85714721679688;
	setAttr ".tgi[0].ni[1].nvs" 18304;
	setAttr ".tgi[0].ni[2].x" 12.857142448425293;
	setAttr ".tgi[0].ni[2].y" -30;
	setAttr ".tgi[0].ni[2].nvs" 18304;
	setAttr ".tgi[0].ni[3].x" 320;
	setAttr ".tgi[0].ni[3].y" -81.428573608398438;
	setAttr ".tgi[0].ni[3].nvs" 18304;
	setAttr ".tgi[0].ni[4].x" 320;
	setAttr ".tgi[0].ni[4].y" 121.42857360839844;
	setAttr ".tgi[0].ni[4].nvs" 18304;
	setAttr ".tgi[0].ni[5].x" -294.28570556640625;
	setAttr ".tgi[0].ni[5].y" -30;
	setAttr ".tgi[0].ni[5].nvs" 18304;
select -ne :time1;
	setAttr -av -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -k on ".o" 0;
	setAttr -av ".unw";
	setAttr -k on ".etw";
	setAttr -k on ".tps";
	setAttr -av -k on ".tms";
select -ne :hardwareRenderingGlobals;
	setAttr ".vac" 2;
	setAttr ".etmr" no;
	setAttr ".tmr" 4096;
select -ne :renderPartition;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -s 3 ".st";
	setAttr -cb on ".an";
	setAttr -cb on ".pt";
select -ne :renderGlobalsList1;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
select -ne :defaultShaderList1;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -s 5 ".s";
select -ne :postProcessList1;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
select -ne :initialShadingGroup;
	setAttr -av -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -k on ".mwc";
	setAttr -cb on ".an";
	setAttr -cb on ".il";
	setAttr -cb on ".vo";
	setAttr -cb on ".eo";
	setAttr -cb on ".fo";
	setAttr -cb on ".epo";
	setAttr -k on ".ro" yes;
select -ne :initialParticleSE;
	setAttr -av -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -k on ".mwc";
	setAttr -cb on ".an";
	setAttr -cb on ".il";
	setAttr -cb on ".vo";
	setAttr -cb on ".eo";
	setAttr -cb on ".fo";
	setAttr -cb on ".epo";
	setAttr -k on ".ro" yes;
select -ne :defaultRenderGlobals;
	setAttr ".ep" 1;
select -ne :defaultResolution;
	setAttr -av -k on ".cch";
	setAttr -k on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -k on ".bnm";
	setAttr -av ".w" 640;
	setAttr -av ".h" 480;
	setAttr -av ".pa";
	setAttr -av -k on ".al";
	setAttr -av ".dar" 1.3333332538604736;
	setAttr -av -k on ".ldar";
	setAttr -k on ".dpi";
	setAttr -av -k on ".off";
	setAttr -av -k on ".fld";
	setAttr -av -k on ".zsl";
	setAttr -k on ".isu";
	setAttr -k on ".pdu";
select -ne :defaultLightSet;
	setAttr -k on ".cch";
	setAttr -k on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -k on ".bnm";
	setAttr -k on ".mwc";
	setAttr -k on ".an";
	setAttr -k on ".il";
	setAttr -k on ".vo";
	setAttr -k on ".eo";
	setAttr -k on ".fo";
	setAttr -k on ".epo";
	setAttr ".ro" yes;
select -ne :defaultObjectSet;
	setAttr -k on ".cch";
	setAttr -k on ".ihi";
	setAttr -k on ".nds";
	setAttr -k on ".bnm";
	setAttr -k on ".mwc";
	setAttr -k on ".an";
	setAttr -k on ".il";
	setAttr -k on ".vo";
	setAttr -k on ".eo";
	setAttr -k on ".fo";
	setAttr -k on ".epo";
	setAttr ".ro" yes;
select -ne :defaultColorMgtGlobals;
	setAttr ".cme" no;
select -ne :hardwareRenderGlobals;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr ".ctrs" 256;
	setAttr -av ".btrs" 512;
	setAttr -k off ".fbfm";
	setAttr -k off -cb on ".ehql";
	setAttr -k off -cb on ".eams";
	setAttr -k off -cb on ".eeaa";
	setAttr -k off -cb on ".engm";
	setAttr -k off -cb on ".mes";
	setAttr -k off -cb on ".emb";
	setAttr -av -k off -cb on ".mbbf";
	setAttr -k off -cb on ".mbs";
	setAttr -k off -cb on ".trm";
	setAttr -k off -cb on ".tshc";
	setAttr -k off ".enpt";
	setAttr -k off -cb on ".clmt";
	setAttr -k off -cb on ".tcov";
	setAttr -k off -cb on ".lith";
	setAttr -k off -cb on ".sobc";
	setAttr -k off -cb on ".cuth";
	setAttr -k off -cb on ".hgcd";
	setAttr -k off -cb on ".hgci";
	setAttr -k off -cb on ".mgcs";
	setAttr -k off -cb on ".twa";
	setAttr -k off -cb on ".twz";
	setAttr -k on ".hwcc";
	setAttr -k on ".hwdp";
	setAttr -k on ".hwql";
	setAttr -k on ".hwfr";
	setAttr -k on ".soll";
	setAttr -k on ".sosl";
	setAttr -k on ".bswa";
	setAttr -k on ".shml";
	setAttr -k on ".hwel";
connectAttr "thigh.s" "thigh_twist_01.is";
connectAttr "thigh.s" "thigh_twist_02.is";
connectAttr "thigh.s" "thigh_twist_03.is";
connectAttr "thigh.s" "calf.is";
connectAttr "calf.s" "calf_twist_01.is";
connectAttr "calf.s" "calf_twist_02.is";
connectAttr "calf.s" "calf_twist_03.is";
connectAttr "calf.s" "foot.is";
connectAttr "foot.s" "ball.is";
connectAttr "ball.s" "toe.is";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "Box076SG1.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "Box076SG1.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "proxy_shader_tan.oc" "Box076SG1.ss";
connectAttr "Box076SG1.msg" "materialInfo6.sg";
connectAttr "proxy_shader_tan.msg" "materialInfo6.m";
connectAttr ":TurtleDefaultBakeLayer.idx" ":TurtleBakeLayerManager.bli[0]";
connectAttr ":TurtleRenderOptions.msg" ":TurtleDefaultBakeLayer.rset";
connectAttr "calf_twist_01.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[0].dn";
connectAttr "calf_twist_03.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[1].dn";
connectAttr "calf.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[2].dn";
connectAttr "calf_twist_02.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[3].dn";
connectAttr "foot.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[4].dn";
connectAttr "thigh.msg" "MayaNodeEditorSavedTabsInfo.tgi[0].ni[5].dn";
connectAttr "Box076SG1.pa" ":renderPartition.st" -na;
connectAttr "proxy_shader_tan.msg" ":defaultShaderList1.s" -na;
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr ":perspShape.msg" ":defaultRenderGlobals.sc";
// End of left_leg_biped.ma